Regalis
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baa207985c
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Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading
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2015-07-19 02:44:42 +03:00 |
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Regalis
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44b9a63c94
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A* pathfinding, autopilot, WIP radar rendering, proper location names, character skills shown in menus, got rid of PreviewCharacter, mantis
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2015-07-14 21:09:00 +03:00 |
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Regalis
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d4c308003b
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Moving in and out from levels, WIP level mirroring, moloch, add d.gz to savedmaps
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2015-07-10 12:55:26 +03:00 |
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Regalis11
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55b00e5ed0
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WIP level position syncing, job prefabs and assigning jobs to characters
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2015-07-06 21:17:32 +03:00 |
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Regalis
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d836a99515
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GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup
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2015-07-02 22:24:50 +03:00 |
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Regalis
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004608acd8
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Improved submarine movement (buoyancy & drag), engine and "navigation terminal", new map, optimized levels (less vertices and physics bodies)
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2015-06-29 02:00:27 +03:00 |
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Regalis
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80648ffd46
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electricity bugfixes, destructable doors, ai improvements, removed rope, container changes
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2015-05-27 01:02:30 +03:00 |
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Regalis
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fadb89ae9e
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First commit
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2015-05-25 01:04:03 +03:00 |
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