EvilFactory
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64faf5c967
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Merge branch 'master' of https://github.com/Regalis11/Barotrauma
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2025-04-29 07:27:36 -03:00 |
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Joonas Rikkonen
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34b1049f94
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Update bug-reports.yml
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2025-04-29 12:47:17 +03:00 |
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Regalis11
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ec9e29af07
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Release 1.8.8.1 - Calm Before the Storm Hotfix 1
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2025-04-29 12:46:51 +03:00 |
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EvilFactory
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4916de359c
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Upgrade HarmonyX to 2.14.0
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2025-04-18 19:33:03 -03:00 |
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EvilFactory
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5e321a5abd
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Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
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2025-04-16 18:08:37 -03:00 |
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Joonas Rikkonen
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6203171b6d
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Update bug-reports.yml
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2025-04-16 13:04:07 +03:00 |
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Regalis11
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1deef20f21
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Release 1.8.7.0 - Calm Before the Storm Hotfix 1
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2025-04-16 12:46:39 +03:00 |
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EvilFactory
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3ac4ae992c
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Added new monomod dlls to refs
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2025-04-10 16:00:25 -03:00 |
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EvilFactory
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126253d81d
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Trigger push
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2025-04-10 11:34:53 -03:00 |
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EvilFactory
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5158f53786
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guh
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2025-04-10 11:23:27 -03:00 |
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EvilFactory
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9679880059
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gotta be kidding me
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2025-04-10 11:15:54 -03:00 |
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EvilFactory
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ca3e99a095
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Fixed CI
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2025-04-10 11:07:29 -03:00 |
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EvilFactory
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546450712d
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Fixed compiler errors
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2025-04-10 10:55:39 -03:00 |
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EvilFactory
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103871a4e9
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Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
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2025-04-10 10:37:09 -03:00 |
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Markus Isberg
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38cce0c933
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Update bug-reports.yml
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2025-04-10 14:37:29 +03:00 |
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Markus Isberg
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5762420f84
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Merge branch 'dev'
# Conflicts:
# Barotrauma/BarotraumaClient/ClientSource/Characters/Animation/Ragdoll.cs
# Barotrauma/BarotraumaClient/ClientSource/Characters/Character.cs
# Barotrauma/BarotraumaClient/ClientSource/Characters/CharacterHUD.cs
# Barotrauma/BarotraumaClient/ClientSource/Characters/Jobs/JobPrefab.cs
# Barotrauma/BarotraumaClient/ClientSource/Characters/Limb.cs
# Barotrauma/BarotraumaClient/ClientSource/DebugConsole.cs
# Barotrauma/BarotraumaClient/ClientSource/GUI/TabMenu.cs
# Barotrauma/BarotraumaClient/ClientSource/GUI/TalentMenu.cs
# Barotrauma/BarotraumaClient/ClientSource/GameSession/RoundSummary.cs
# Barotrauma/BarotraumaClient/ClientSource/Items/Components/ItemComponent.cs
# Barotrauma/BarotraumaClient/ClientSource/Items/Components/ItemContainer.cs
# Barotrauma/BarotraumaClient/ClientSource/Items/Components/Signal/Wire.cs
# Barotrauma/BarotraumaClient/ClientSource/Items/Item.cs
# Barotrauma/BarotraumaClient/ClientSource/Map/Structure.cs
# Barotrauma/BarotraumaClient/ClientSource/Map/Submarine.cs
# Barotrauma/BarotraumaClient/ClientSource/Networking/GameClient.cs
# Barotrauma/BarotraumaClient/ClientSource/Networking/Primitives/Peers/ClientPeer.cs
# Barotrauma/BarotraumaClient/ClientSource/Networking/RespawnManager.cs
# Barotrauma/BarotraumaClient/ClientSource/Particles/Particle.cs
# Barotrauma/BarotraumaClient/ClientSource/Particles/ParticleEmitter.cs
# Barotrauma/BarotraumaClient/ClientSource/Physics/PhysicsBody.cs
# Barotrauma/BarotraumaClient/ClientSource/Screens/GameScreen.cs
# Barotrauma/BarotraumaClient/ClientSource/Screens/LevelEditorScreen.cs
# Barotrauma/BarotraumaClient/ClientSource/Screens/MainMenuScreen/MainMenuScreen.cs
# Barotrauma/BarotraumaClient/ClientSource/Screens/NetLobbyScreen.cs
# Barotrauma/BarotraumaClient/ClientSource/Screens/SubEditorScreen.cs
# Barotrauma/BarotraumaClient/ClientSource/Sounds/SoundManager.cs
# Barotrauma/BarotraumaClient/ClientSource/Steam/WorkshopMenu/Mutable/InstalledTab.cs
# Barotrauma/BarotraumaClient/LinuxClient.csproj
# Barotrauma/BarotraumaClient/MacClient.csproj
# Barotrauma/BarotraumaClient/WindowsClient.csproj
# Barotrauma/BarotraumaServer/LinuxServer.csproj
# Barotrauma/BarotraumaServer/MacServer.csproj
# Barotrauma/BarotraumaServer/ServerSource/Characters/CharacterNetworking.cs
# Barotrauma/BarotraumaServer/ServerSource/DebugConsole.cs
# Barotrauma/BarotraumaServer/ServerSource/Events/EventActions/ConversationAction.cs
# Barotrauma/BarotraumaServer/ServerSource/Networking/GameServer.cs
# Barotrauma/BarotraumaServer/ServerSource/Networking/RespawnManager.cs
# Barotrauma/BarotraumaServer/ServerSource/Networking/ServerSettings.cs
# Barotrauma/BarotraumaServer/WindowsServer.csproj
# Barotrauma/BarotraumaShared/LocalMods/[DebugOnlyTest]Character override and variant tests/README.txt
# Barotrauma/BarotraumaShared/LocalMods/[DebugOnlyTest]Character override and variant tests/filelist.xml
# Barotrauma/BarotraumaShared/SharedSource/AchievementManager.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/EnemyAIController.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/HumanAIController.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/IndoorsSteeringManager.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveCombat.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveDeconstructItem.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveFindSafety.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveGoTo.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveOperateItem.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/Objectives/AIObjectiveReturn.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/AI/PetBehavior.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/CharacterInfo.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/Health/Afflictions/AfflictionHusk.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/Health/Afflictions/AfflictionPrefab.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/Jobs/JobPrefab.cs
# Barotrauma/BarotraumaShared/SharedSource/Characters/Params/CharacterParams.cs
# Barotrauma/BarotraumaShared/SharedSource/ContentManagement/ContentPackage/ContentPackage.cs
# Barotrauma/BarotraumaShared/SharedSource/DebugConsole.cs
# Barotrauma/BarotraumaShared/SharedSource/DisembarkPerks/DisembarkPerkPrefab.cs
# Barotrauma/BarotraumaShared/SharedSource/Enums.cs
# Barotrauma/BarotraumaShared/SharedSource/Events/EventActions/ConversationAction.cs
# Barotrauma/BarotraumaShared/SharedSource/Events/EventActions/NPCChangeTeamAction.cs
# Barotrauma/BarotraumaShared/SharedSource/Events/EventManager.cs
# Barotrauma/BarotraumaShared/SharedSource/Events/Missions/AbandonedOutpostMission.cs
# Barotrauma/BarotraumaShared/SharedSource/Events/Missions/Mission.cs
# Barotrauma/BarotraumaShared/SharedSource/Events/MonsterEvent.cs
# Barotrauma/BarotraumaShared/SharedSource/GameSession/AutoItemPlacer.cs
# Barotrauma/BarotraumaShared/SharedSource/GameSession/GameSession.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/Components/GeneticMaterial.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/Components/Holdable/Holdable.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/Components/ItemContainer.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/Components/Turret.cs
# Barotrauma/BarotraumaShared/SharedSource/Items/Item.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/Levels/Level.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/Map/Location.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/Map/LocationType.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/Outposts/OutpostGenerator.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/Submarine.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/SubmarineInfo.cs
# Barotrauma/BarotraumaShared/SharedSource/Map/WayPoint.cs
# Barotrauma/BarotraumaShared/SharedSource/Networking/EntitySpawner.cs
# Barotrauma/BarotraumaShared/SharedSource/Networking/NetworkMember.cs
# Barotrauma/BarotraumaShared/SharedSource/Networking/RespawnManager.cs
# Barotrauma/BarotraumaShared/SharedSource/PerformanceCounter.cs
# Barotrauma/BarotraumaShared/SharedSource/Serialization/XMLExtensions.cs
# Barotrauma/BarotraumaShared/SharedSource/StatusEffects/StatusEffect.cs
# Barotrauma/BarotraumaShared/SharedSource/Tags.cs
# Barotrauma/BarotraumaShared/SharedSource/Text/TextManager.cs
# Barotrauma/BarotraumaShared/changelog.txt
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2025-04-10 14:35:30 +03:00 |
|
Markus Isberg
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14f61af41c
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Release 1.8.6.2 - Calm Before the Storm
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2025-04-10 11:29:43 +00:00 |
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Markus Isberg
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02e54090e8
|
Updated .gitignore
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2025-04-07 17:14:07 +03:00 |
|
Markus Isberg
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c2705bc701
|
Updated .gitignore
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2025-04-07 17:12:49 +03:00 |
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EvilFactory
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fdfc3a77f3
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HarmonyX
|
2025-04-04 09:59:38 -03:00 |
|
Joonas Rikkonen
|
6338c79410
|
Update bug-reports.yml
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2025-04-04 15:17:35 +03:00 |
|
Markus Isberg
|
f76095c2b2
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New .gitignore additions
(cherry picked from commit c53cac841a)
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2025-03-19 16:09:34 +02:00 |
|
Markus Isberg
|
c53cac841a
|
New .gitignore additions
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2025-03-19 16:08:50 +02:00 |
|
Markus Isberg
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1987d7f369
|
Unstable 1.8.4.1
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2025-03-12 13:09:29 +00:00 |
|
Markus Isberg
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a4a3427e4e
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Unstable 1.8.4.0
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2025-03-12 12:56:27 +00:00 |
|
Joonas Rikkonen
|
fe87a65dbe
|
Update bug-reports.yml
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2025-02-28 09:57:52 +02:00 |
|
Joonas Rikkonen
|
8f0d89a88c
|
Update bug-reports.yml
|
2025-01-29 17:00:54 +02:00 |
|
Joonas Rikkonen
|
ffccd25ebd
|
Update bug-reports.yml
|
2025-01-16 20:14:57 +02:00 |
|
EvilFactory
|
6da26ffa93
|
Merge remote-tracking branch 'upstream/master' into develop
|
2024-12-11 10:44:53 -03:00 |
|
Joonas Rikkonen
|
38ca721cb0
|
Update bug-reports.yml
|
2024-12-11 13:27:12 +02:00 |
|
Regalis11
|
f6349b2175
|
v1.7.7.0 (Winter Update 2024)
|
2024-12-11 13:26:13 +02:00 |
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EvilFactory
|
b4f264df04
|
Fixed destination path not being checked
|
2024-11-25 15:48:55 -03:00 |
|
Joonas Rikkonen
|
7d5b7a310a
|
Update bug-reports.yml
|
2024-11-01 17:33:57 +02:00 |
|
EvilFactory
|
9e9ac6cd32
|
Merge remote-tracking branch 'upstream/master' into develop
|
2024-10-31 06:31:11 -03:00 |
|
Joonas Rikkonen
|
b0d57eb26d
|
Update bug-reports.yml
|
2024-10-31 11:28:12 +02:00 |
|
Regalis11
|
26ffd2104e
|
v1.6.19.1 (Unto the Breach Hotfix 1)
|
2024-10-31 11:27:32 +02:00 |
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EvilFactory
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6ab0e7bee4
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Fixed IsRunningInsideWorkshop check being inverted
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2024-10-29 18:18:19 -03:00 |
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EvilFactory
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d906066425
|
Merge remote-tracking branch 'upstream/master' into develop
|
2024-10-28 10:10:02 -03:00 |
|
Joonas Rikkonen
|
c015059218
|
Update bug-reports.yml
|
2024-10-28 15:04:58 +02:00 |
|
Regalis11
|
7eac44ea7d
|
v1.6.18.1 (Unto the Breach Hotfix 1)
|
2024-10-28 15:03:46 +02:00 |
|
EvilFactory
|
0daaaf9fca
|
Fixed character.giveJobItems being in the wrong order due to the merge
|
2024-10-26 13:51:56 -03:00 |
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EvilFactory
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0cf0fce4d9
|
Don't run network test if we don't have the Content folder present
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2024-10-22 14:33:29 -03:00 |
|
EvilFactory
|
32525b5676
|
Fixed broken tests
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2024-10-22 14:12:44 -03:00 |
|
EvilFactory
|
14d3402b8d
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Fixes for the new update
|
2024-10-22 13:02:59 -03:00 |
|
EvilFactory
|
30a8f0c561
|
Merge remote-tracking branch 'upstream/master' into develop
|
2024-10-22 12:42:35 -03:00 |
|
Joonas Rikkonen
|
a29662c074
|
Update bug-reports.yml
|
2024-10-22 17:30:14 +03:00 |
|
Regalis11
|
6e6c17e100
|
v1.6.17.0 (Unto the Breach update)
|
2024-10-22 17:29:04 +03:00 |
|
Joonas Rikkonen
|
e74b3cdb17
|
Update bug-reports.yml
|
2024-10-18 17:08:21 +03:00 |
|
EvilFactory
|
3e4b649162
|
Update moonsharp and move extension methods to register Lua file
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2024-10-07 19:22:24 -03:00 |
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EvilFactory
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068d49f9c5
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Register Lua conversion for Character,Character
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2024-10-04 18:39:29 -03:00 |
|