juanjp600
|
d537e8795a
|
Replace '' (two single quotes) with \" (double quote)
We must correct post-traumatic Blitz disorder
|
2016-09-24 21:26:08 -03:00 |
|
Regalis
|
83081d98c0
|
Water forces aren't applied to disabled bodies, logging sound loading
|
2016-04-22 23:46:36 +03:00 |
|
Regalis
|
bc9ff32023
|
New pump & railguncont sprites, saving fixes (disappearing items fixed?), moving LightManager.ViewPos to railgun when aiming, generating waypoints outside sub, easier wire node editing, characters stand when using a controller, shiftsummary crew status scrolling, stuff
|
2016-01-04 01:03:37 +02:00 |
|
Regalis
|
af470eab2e
|
more accurate submarine body generation, multiplayer fixes, saving takes HiddenSubPosition into account, fire coordinate fixes, editscreen fixes, checking item triggers in AIObjectiveGoto, netlobbyscreen sync fixes, re-enabled level start/end positions, water edit fixed
|
2015-12-17 18:26:40 +02:00 |
|
Regalis
|
17e8a2171f
|
Progress + prettier ice walls
|
2015-12-12 13:44:05 +02:00 |
|
Regalis
|
4cf3386aa5
|
ReliableMessage improvements & bugfixes
|
2015-10-20 20:45:47 +03:00 |
|
Regalis
|
838022fcd5
|
Switch to Barotrauma & too many misc changes to remember
|
2015-10-16 18:11:58 +03:00 |
|
Regalis
|
709d4efde9
|
Particle.FindAdjacentHulls exception fix, OpenAL "invalid value" dix, radar sync, better ragdoll sync, autoupdate cancel/retry on error
|
2015-10-08 21:48:04 +03:00 |
|
Regalis
|
f13a48ef52
|
More accurate and reliable submarine-level collisions, looping OnUse sounds bugfix, new music clips, item sprites removed from limbs when someone else loots the item, Camera.WorldView fix, checking vector.LengthSquared before normalizing to avoid creating a NaN vector
|
2015-10-04 23:50:46 +03:00 |
|
Regalis
|
0be4ad4f84
|
Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water
|
2015-10-04 14:49:05 +03:00 |
|
Regalis
|
46e862216b
|
Launcher error messageboxes, more easily controllable & better looking swimming, oxygen tank bugfixes, loading screen coroutine bugfix
|
2015-10-03 17:19:14 +03:00 |
|
Regalis
|
a285b00eb9
|
autoupdater fixes, cursor fix, consistent directory separators + use of Path.Combine(), wire bugfixes, more loading screens
|
2015-10-02 21:33:33 +03:00 |
|
Regalis
|
cc16bb3ad7
|
Loaded sounds are properly freed, ObjectProperty optimization, expanded skill effects (rangedweapon accuracy, welding efficiency, electrical shocks), armored wearables + ballistic vest & helmet
|
2015-09-28 19:48:31 +03:00 |
|
Regalis
|
bc4ea098f7
|
v0.1.2: Asynchronous master server connections, largefont, traitor mode ends when traitor dies or sub reaches end of level
|
2015-08-14 01:59:41 +03:00 |
|
Regalis
|
9149408b36
|
assigning jobs when a round starts, crew tab in multiplayer, repairtool particles light & sounds, attachable buttons, increased repairtool range & limbdamage, captain's uniform, wearable sprite bugfixes
|
2015-08-03 23:25:22 +03:00 |
|
Regalis
|
85b0cda4ca
|
v0.1
|
2015-07-31 21:05:55 +03:00 |
|