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vlad.os/LuaCsForBarotraumaEP
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36 Commits 5 Branches 2 Tags
44b9a63c94985dba967062ebb52b96793512c986
Commit Graph

6 Commits

Author SHA1 Message Date
Regalis d4c308003b Moving in and out from levels, WIP level mirroring, moloch, add d.gz to savedmaps 2015-07-10 12:55:26 +03:00
Regalis 2254585dac Spawnpoints for different jobs, spawning crew members with job-specific items, fixed issues with non-matching entity IDs between client and server, Unity-like coroutine system (connecting to server doesn't freeze the game anymore), map drawing improvements 2015-07-09 01:40:27 +03:00
Regalis d836a99515 GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup 2015-07-02 22:24:50 +03:00
Regalis 004608acd8 Improved submarine movement (buoyancy & drag), engine and "navigation terminal", new map, optimized levels (less vertices and physics bodies) 2015-06-29 02:00:27 +03:00
Regalis 24ba9b1b98 GameMode/CrewManager bugfixes, fabricators 2015-06-19 11:53:31 +03:00
Regalis 2ef92c4af0 Moved CrewManager & HireManager to a separate single player GameMode, bleeding decreases health 2015-06-16 22:53:02 +03:00
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