Commit Graph

19 Commits

Author SHA1 Message Date
Evil Factory
446686e18c docs update and entity.spawner 2021-10-03 12:13:45 -03:00
Evil Factory
a5233b4686 more GUI stuff 2021-10-01 19:13:25 -03:00
Evil Factory
31fcb5a1e2 added more actions and moved lobby update to networking which makes more sense 2021-10-01 12:54:06 -03:00
Evil Factory
6345166742 you can now load submarines dynamically and load them into the lobby screen and added entity spawner 2021-10-01 12:41:58 -03:00
Evil Factory
1da9b5870c docs update and registered few things 2021-09-30 14:56:19 -03:00
jimmyl
0ad10245f9 register relay and memory component 2021-09-28 12:53:38 +02:00
Evil Factory
c99df6b820 registered Job 2021-09-26 21:25:55 -03:00
Evil Factory
17ecef8c67 added a way to create console commands 2021-09-25 20:33:17 -03:00
Evil Factory
a058d0a1bc some GUI 2021-09-25 11:14:03 -03:00
Evil Factory
d81684cd19 fixed reloadlua breaking __call metamethods, fixed singleplayer crash, added fun things to client-side lua :) 2021-09-23 21:29:18 -03:00
Evil Factory
dac0734401 finally Userdata() syntax, no more nasty CreateUserdata or Userdata.Create 2021-09-22 19:34:08 -03:00
Evil Factory
784baf550f added client and server network communication 2021-09-20 16:15:29 -03:00
Evil Factory
c5d365eaa7 added Game.NetLobbyScreen 2021-09-19 19:40:48 -03:00
Evil Factory
d6652fdaa9 inputtype and key 2021-09-19 16:04:26 -03:00
Evil Factory
75c0dd7425 registered reactor component 2021-09-18 11:57:26 -03:00
Evil Factory
f7d62efc29 added ai character 2021-09-17 19:44:56 -03:00
Evil Factory
1496313fd8 added Game.GameSession 2021-09-16 20:06:27 -03:00
Evil Factory
b26a6d7ccc sending error messages longer than 1024 bytes for some reason breaks barotrauma, fixed my splitting the message into multiple chunks 2021-09-16 12:00:48 -03:00
Evil Factory
4075e71f7a separated Lua source by client, server and shared
github desktop bugged
2021-09-15 12:59:58 -03:00