Regalis
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d56f7f3f77
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Server job assigning logic, submarine movement syncing, submarine collision improvements, spawnpoints in levels
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2015-07-08 11:37:47 +03:00 |
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Regalis
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004608acd8
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Improved submarine movement (buoyancy & drag), engine and "navigation terminal", new map, optimized levels (less vertices and physics bodies)
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2015-06-29 02:00:27 +03:00 |
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Regalis
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1f42e4a4db
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low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable
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2015-06-01 22:20:17 +03:00 |
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Regalis
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80648ffd46
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electricity bugfixes, destructable doors, ai improvements, removed rope, container changes
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2015-05-27 01:02:30 +03:00 |
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Regalis
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fadb89ae9e
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First commit
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2015-05-25 01:04:03 +03:00 |
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