Regalis
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44b9a63c94
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A* pathfinding, autopilot, WIP radar rendering, proper location names, character skills shown in menus, got rid of PreviewCharacter, mantis
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2015-07-14 21:09:00 +03:00 |
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Regalis
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d56f7f3f77
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Server job assigning logic, submarine movement syncing, submarine collision improvements, spawnpoints in levels
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2015-07-08 11:37:47 +03:00 |
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Regalis
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d836a99515
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GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup
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2015-07-02 22:24:50 +03:00 |
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Regalis
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b493ed2b39
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ItemComponent GUIFrames, functional steering, radar, separate power and signals, improved d.gz, tweak swimming
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2015-06-29 23:51:01 +03:00 |
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Regalis
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004608acd8
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Improved submarine movement (buoyancy & drag), engine and "navigation terminal", new map, optimized levels (less vertices and physics bodies)
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2015-06-29 02:00:27 +03:00 |
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Regalis11
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34b79c85d6
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More resharper cleanup
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2015-06-07 18:03:08 +03:00 |
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Regalis
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95c8e0f486
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Md5 hashes for maps, enemy AI changes HumanoidAnimController bugfixes, HitArmor sounds
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2015-06-06 14:38:25 +03:00 |
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Regalis
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fadb89ae9e
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First commit
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2015-05-25 01:04:03 +03:00 |
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