Commit Graph

12 Commits

Author SHA1 Message Date
Regalis
c7dd6e55f0 Online quest mode, fixed bug when swimming from hull to another, monitors with editable text, choosing exe in content package, monster quests, misc bugfixes 2015-07-30 18:52:20 +03:00
Regalis
5d0a453e23 Quests, new sounds, explosives, bugfixes, asdfasdf 2015-07-29 23:40:26 +03:00
Regalis
7155f1cef0 Improved map rendering, shops, light bugfix, junction boxes wont break as easily 2015-07-27 23:45:20 +03:00
Regalis11
4238301ad3 Location hire 2015-07-26 21:15:41 +03:00
Regalis
326b46cf18 Content packages & MD5 hash comparison between client and server 2015-07-20 21:27:44 +03:00
Regalis
baa207985c Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading 2015-07-19 02:44:42 +03:00
Regalis
d4c308003b Moving in and out from levels, WIP level mirroring, moloch, add d.gz to savedmaps 2015-07-10 12:55:26 +03:00
Regalis
2254585dac Spawnpoints for different jobs, spawning crew members with job-specific items, fixed issues with non-matching entity IDs between client and server, Unity-like coroutine system (connecting to server doesn't freeze the game anymore), map drawing improvements 2015-07-09 01:40:27 +03:00
Regalis
d836a99515 GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup 2015-07-02 22:24:50 +03:00
Regalis
004608acd8 Improved submarine movement (buoyancy & drag), engine and "navigation terminal", new map, optimized levels (less vertices and physics bodies) 2015-06-29 02:00:27 +03:00
Regalis
24ba9b1b98 GameMode/CrewManager bugfixes, fabricators 2015-06-19 11:53:31 +03:00
Regalis
2ef92c4af0 Moved CrewManager & HireManager to a separate single player GameMode, bleeding decreases health 2015-06-16 22:53:02 +03:00