Regalis
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c01ac33e1d
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Option to configure damage sounds for structures with a specific tag, some new sounds
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2016-12-21 00:07:25 +02:00 |
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Regalis
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4d6ebe8374
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Some more wall damage sounds
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2016-09-22 18:14:36 +03:00 |
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Regalis
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bcc96cee97
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Infinite wall fixes, pressure damage to sub, sub/mode voting & randomization working now, better ui scaling
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2015-10-31 00:29:51 +02:00 |
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Regalis
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709d4efde9
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Particle.FindAdjacentHulls exception fix, OpenAL "invalid value" dix, radar sync, better ragdoll sync, autoupdate cancel/retry on error
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2015-10-08 21:48:04 +03:00 |
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Regalis
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0be4ad4f84
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Button&door sounds, sound looping bugfixes, positional sound bugfixes + low pass filter on distant sounds, submarine collision improvements, controller trigger bugfix, humans walk/run more slowly in water
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2015-10-04 14:49:05 +03:00 |
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Regalis
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7eae6fb026
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Melee weapons (+ stun baton), improved throw animation, new damage sound effects
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2015-09-07 16:31:04 +03:00 |
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Regalis
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4aa3d9d7ee
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Resetting fixrequirements if an item is broken more than once, launcher & selecting graphics mode, some new sounds
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2015-07-20 14:28:51 +03:00 |
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Regalis
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95c8e0f486
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Md5 hashes for maps, enemy AI changes HumanoidAnimController bugfixes, HitArmor sounds
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2015-06-06 14:38:25 +03:00 |
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Regalis
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fadb89ae9e
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First commit
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2015-05-25 01:04:03 +03:00 |
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