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vlad.os/LuaCsForBarotraumaEP
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1,284 Commits 5 Branches 2 Tags
1d3da3e70bced52ab3aa75b894cab6f45a5aeb28
Commit Graph

9 Commits

Author SHA1 Message Date
Regalis
9c07038fef Cleanup 2017-01-01 23:23:54 +02:00
Regalis
e358ea9917 MonsterEvents and ArtifactEvents spawn the monsters/items during initialization instead of waiting for the round to start (prevents entity ID mismatches if a client starts the event before receiving a message about something the server has spawned) 2017-01-01 23:14:24 +02:00
juanjp600
6648e6fd97 Fixed crash with disabled monsters 2016-10-05 20:46:42 -03:00
Regalis
1a96159bdb ScriptedEvent debug logging, saving VerboseLogging option, using the first loaded contentpackage if no contentpackage has been selected 2016-04-23 17:28:11 +03:00
Regalis
23f1623562 Fixed missions not matching between Linux and Windows builds 2016-03-28 19:58:22 +03:00
Regalis
d1580328ed Some cleanup using ReSharper (mostly removing redundancies) 2016-03-12 15:32:34 +02:00
Regalis
838022fcd5 Switch to Barotrauma & too many misc changes to remember 2015-10-16 18:11:58 +03:00
Regalis
f739808520 Progress on tutorial, gap tweaking (water flows faster from room to room), UPnP error messages, input keys in array, underwater aiming tweaking, tons of misc stuff commit more often ffs 2015-08-31 19:57:49 +03:00
Regalis
85b0cda4ca v0.1 2015-07-31 21:05:55 +03:00
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