Regalis
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17e8a2171f
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Progress + prettier ice walls
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2015-12-12 13:44:05 +02:00 |
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Regalis
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5bcdfa2b56
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AI combat, misc AI improvements, characters can't get stuck inside doors
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2015-12-03 18:34:35 +02:00 |
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Regalis
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11857f894b
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AI operating reactors & railguns, misc AI improvements
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2015-11-30 19:06:27 +02:00 |
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Regalis
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c9cc94f701
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Crew commands
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2015-11-26 23:04:02 +02:00 |
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Regalis11
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ef9d7ef0d4
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WIP pathfinding AI navigator, Level class refactoring
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2015-11-15 19:14:08 +02:00 |
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Regalis
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838022fcd5
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Switch to Barotrauma & too many misc changes to remember
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2015-10-16 18:11:58 +03:00 |
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Regalis
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db7128a475
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Better autopilot, guiframe tweaking, fixed ui scaling, aicontroller bugfixes, human walk/run anim uses HandIK
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2015-10-06 21:18:36 +03:00 |
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Regalis
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f13a48ef52
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More accurate and reliable submarine-level collisions, looping OnUse sounds bugfix, new music clips, item sprites removed from limbs when someone else loots the item, Camera.WorldView fix, checking vector.LengthSquared before normalizing to avoid creating a NaN vector
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2015-10-04 23:50:46 +03:00 |
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Regalis
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85b0cda4ca
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v0.1
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2015-07-31 21:05:55 +03:00 |
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