Commit Graph

4 Commits

Author SHA1 Message Date
Juan Pablo Arce 904052390c Fixed LOS effect on Windows, fixed SharpDX reference, rebuilt damageshader_opengl 2017-12-31 17:45:05 -03:00
juanjp600 dd2c7661e3 Reverted back to Reach profile, changed damageshader shader model to match other shaders 2017-10-16 22:53:35 -03:00
juanjp600 3a67418985 Minor optimizations + Potential bugfixes 2017-10-11 22:52:13 -03:00
juanjp600 4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00