Joonas Rikkonen
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cffaef3c3c
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(4dba94638) Legacy save file support (= save files present in Data/Saves will still be usable)
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2019-05-06 11:29:24 +03:00 |
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Joonas Rikkonen
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5999a66681
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(ac4fc6f29) Fixed EventInput crashing in 32-bit windows builds
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2019-05-06 11:28:13 +03:00 |
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Joonas Rikkonen
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8d96452e0b
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(bca96ebb9) Changed save paths
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2019-05-06 11:25:12 +03:00 |
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Joonas Rikkonen
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44001459c0
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(ef6edf745) Fixed remote characters frequently getting stuck to the ragdoll state in multiplayer. Happened because the characters are forced to stay in ragdoll mode if they're moving more than 1 m/s, and if the character stops being ragdolled server-side and starts moving, the movement will prevent it from going back to normal state client-side. Now the client will simply determine the ragdoll state based on the ragdoll input from the server.
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2019-05-06 11:24:37 +03:00 |
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Joonas Rikkonen
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65d627d57c
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(2c9775b8e) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-06 11:22:36 +03:00 |
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Joonas Rikkonen
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b797d112b7
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(db4f4a55b) HasRequiredItems method is used for different purposes. Thus we shouldn't return true if the door is damaged but not broken, because it would cause issues for example in steering. Similarly I don't think we should use the canBePicked here, because it could be possible that the door should be interactable but not pickable.
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2019-05-06 11:22:20 +03:00 |
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Joonas Rikkonen
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e4adc47dad
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(1036993d3) Adjusted motion detector in autodoors
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2019-05-06 11:22:02 +03:00 |
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Joonas Rikkonen
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30620ed059
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(61cc49902) Don't create ai for the dummy character. Creates issues.
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2019-05-06 11:21:45 +03:00 |
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Joonas Rikkonen
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ad2b6159c0
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(64db8799d) Removed editable DynamicDockingIndicator property
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2019-05-03 13:57:58 +03:00 |
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Joonas Rikkonen
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872eeb70ce
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(9b19bda7d) Workaround to characters' arms occasionally spinning when standing in place, don't offset limping characters' feet when not moving (the heavy leaning forwards looks unnatural), added a comment
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2019-05-03 13:57:42 +03:00 |
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Joonas Rikkonen
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9121c878f5
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(df822b5d5) Fixed characters not receiving impact damage when ragdolled. Closes #1433
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2019-05-03 13:57:24 +03:00 |
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Joonas Rikkonen
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b0947d4bf8
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(493361a05) Add a todo note.
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2019-05-03 13:55:57 +03:00 |
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Joonas Rikkonen
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bcfd8d6da8
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(d837f5034) Fixed wall damage not being visible due to e695ea7
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2019-05-03 13:55:23 +03:00 |
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Joonas Rikkonen
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9bd0706c43
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(00eb16887) Workaround to missing location change texts: use texts that are meant for a different location type change but still fit (e.g. use "ruins.changeto.military" when an outpost becomes a military outpost, because the actual text is just "a military outpost has been established in x")
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2019-05-03 13:53:05 +03:00 |
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Joonas Rikkonen
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c01eddbebb
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(e3ae570b4) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-03 13:52:49 +03:00 |
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Joonas Rikkonen
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7545e8efec
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(6fc1d03cd) Fixed humpback waypoints, removed extra door
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2019-05-03 13:52:32 +03:00 |
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Joonas Rikkonen
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0a931f31e6
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(e9cc325b5) Cherry pick from human-ai: Fix not being able to open partially broken doors with integrated buttons.
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2019-05-03 13:52:15 +03:00 |
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Joonas Rikkonen
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1218ebb719
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(d1070d74c) Fixed CustomInterface labels displaying the text tag instead of the actual text when using translatable texts
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2019-05-03 13:51:58 +03:00 |
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Joonas Rikkonen
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809fa5adb0
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(ef2bdb136) Fixed "biome "none" not found" console error when loading level generation params
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2019-05-03 13:51:22 +03:00 |
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Joonas Rikkonen
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e3a485edd3
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(cb8c9ec1b) Fixed subs not being rendered when switching from the game screen to the sub editor immediately after the round starts
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2019-05-03 13:51:05 +03:00 |
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Joonas Rikkonen
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8c678e3977
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(9f9b86b9b) Fixed tutorial level generation params being used in normal levels.
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2019-05-03 13:50:49 +03:00 |
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Joonas Rikkonen
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c7a71d5627
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(52c4b3002) Fixed CustomInterface labels & signals not being saved correctly
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2019-05-03 13:50:32 +03:00 |
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Joonas Rikkonen
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5d9c61598b
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(e695ea73c) Changes to draw order logic. Fixes background lights bleeding through background walls that can only be resized on one axis.
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2019-05-03 13:50:14 +03:00 |
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Joonas Rikkonen
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dedc9b5083
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(9a7f4893d) Don't select the chatbox when pressing R/T while another textbox is selected.
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2019-05-03 13:49:57 +03:00 |
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Joonas Rikkonen
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a11e7db190
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(78f064b46) Revert "Cherry pick from human-ai: Fix bots not knowing how to use the integrated controllers, effectively failing to use the doors with integrated buttons."
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2019-05-03 13:49:23 +03:00 |
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Joonas Rikkonen
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bd659383b4
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(1aa050263) Cherry pick from human-ai: Fix bots not knowing how to use the integrated controllers, effectively failing to use the doors with integrated buttons.
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2019-05-03 13:48:48 +03:00 |
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Joonas Rikkonen
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3701f0e957
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(7e3aa6097) Merge remote-tracking branch 'origin/docking-interface' into dev
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2019-05-03 13:48:31 +03:00 |
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Joonas Rikkonen
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8d3a48584b
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(92fc1380e) Allow interacting with items inside outposts (only prevent deattaching items from walls)
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2019-05-03 13:48:15 +03:00 |
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Joonas Rikkonen
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088f7e5485
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(d3c10117b) Fixed nullref exception if there are no texts defined for a location type change
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2019-05-03 13:47:58 +03:00 |
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Joonas Rikkonen
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5031432e77
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(513733e88) Check that the character is inside the same room as the target before repairing/operating an item.
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2019-05-03 13:47:39 +03:00 |
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Joonas Rikkonen
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1ff1584be5
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(53f9210d1) Check the line of sight before fixing leaks or extinguishing fires.
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2019-05-03 13:47:22 +03:00 |
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Joonas Rikkonen
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d1dd0c6043
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(d3791496e) FireSource implements ISpatialEntity.
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2019-05-03 13:47:05 +03:00 |
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Joonas Rikkonen
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3d5e402d22
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(a98f03ffb) Fix target blocking itself when it's structure. Take doors into account.
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2019-05-03 13:46:48 +03:00 |
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Joonas Rikkonen
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0e96e18a24
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(d9833de39) Added bug report texts to EnglishVanilla
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2019-05-03 13:46:32 +03:00 |
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Joonas Rikkonen
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3371e7dca4
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(17183b3e8) Add a reference in the project.
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2019-05-03 13:46:15 +03:00 |
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Joonas Rikkonen
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e0732e6d57
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(2eca8483c) Refactor CanSeeCharacter method and implement CanSeeTarget method. If we check whether or not we can see a character, it should now check if any of the limbs can be seen instead of always checking the head/torso etc. Not tested.
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2019-05-03 13:45:58 +03:00 |
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Joonas Rikkonen
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953b5690ec
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(2a7829fab) Add ISpatialEntity as a common interface for everything that has a position in the game world. Would have used IMapEntity, but there's already MapEntity, which inherits Entity, so that would be confusing. Declare the inheritance only in the shared class (Character).
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2019-05-03 13:45:41 +03:00 |
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Joonas Rikkonen
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4daa149f29
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(15c28d37a) fixed outpost
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2019-05-03 13:45:26 +03:00 |
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Joonas Rikkonen
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904cad71a5
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(3be596a23) Don't allow using invalid filename characters in a save name. Fixes crashing when attempting to use symbols such as <, > or | in the name.
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2019-05-03 13:45:10 +03:00 |
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Joonas Rikkonen
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a640439617
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(3a64fa8f4) Fixes to wall textures bleeding into adjacent sprites, incorrect dimensions & misaligned colliders
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2019-05-03 13:44:53 +03:00 |
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Joonas Rikkonen
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16e49d10d9
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(a8b3957c6) Fixed nullref exception when selecting categories in the sub editor
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2019-05-03 13:44:38 +03:00 |
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Joonas Rikkonen
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c988016b6f
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(90245034a) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-03 13:44:21 +03:00 |
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Joonas Rikkonen
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35f4657ea1
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(d85d68721) Fixed character's feet getting stuck to platforms when climbing ladders while holding A/D
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2019-05-03 13:44:04 +03:00 |
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Joonas Rikkonen
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fb21005258
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(6f4bea467) Updated doors
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2019-05-03 13:43:47 +03:00 |
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Joonas Rikkonen
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aef95740d3
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(768877381) Test: change the docking indicator to a pulsating crosshair when ready to dock (more noticeable than just changing the color of the centerline)
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2019-05-03 13:43:26 +03:00 |
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Joonas Rikkonen
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7d7950e70b
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(c3c244ef4) Nicer looking docking interface buttons (actual arrows instead of U, D, <, >)
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2019-05-03 13:43:09 +03:00 |
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Joonas Rikkonen
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9b9735e2e7
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(6aff06511) Fixed GUIComponent.SpriteEffects not having an effect on GUIImages
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2019-05-03 13:42:53 +03:00 |
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Joonas Rikkonen
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bc5f571903
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(29d8edbb9) Use a sprite to draw the lines on the sonar display (looks better than GUI.DrawLine)
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2019-05-03 13:42:36 +03:00 |
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Joonas Rikkonen
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1d7faa8d1d
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(b778c4641) Docking button works now in the docking interface, change button text depending on whether we're docking/undocking, some placeholder UI graphics for the nav terminal
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2019-05-03 13:42:19 +03:00 |
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Joonas Rikkonen
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2f60af4365
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(0947e0f05) Item.GetConnectedComponentsRecursive can traverse through relays and logic components
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2019-05-03 13:42:00 +03:00 |
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