Joonas Rikkonen
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6262b3ea54
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(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-16 17:12:09 +03:00 |
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Joonas Rikkonen
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bd07acf26d
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(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
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2019-04-16 17:11:49 +03:00 |
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Joonas Rikkonen
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66de47f041
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(a83cec9d6) Made room names translatable, added "RoomName." to all room names in EnglishVanilla.xml
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2019-04-15 12:06:58 +03:00 |
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Joonas Rikkonen
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97f31d0c94
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5202af9...3ea33fb
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2019-03-18 22:24:07 +02:00 |
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Joonas Rikkonen
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044fd3344b
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2f107db...5202af9
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2019-03-18 21:42:26 +02:00 |
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Joonas Rikkonen
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6c0679c297
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38f1ddb...178a853: v0.8.9.1, removed content folder
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2019-03-18 20:39:27 +02:00 |
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Joonas Rikkonen
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0dca8bc940
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Clients can be given access to server logs. Closes #366
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2018-08-15 12:57:46 +03:00 |
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Joonas Rikkonen
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ce37411a29
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Merge branch 'permission-overhaul'. Closes #49
Conflicts:
Barotrauma/BarotraumaShared/Source/DebugConsole.cs
Barotrauma/BarotraumaShared/Source/Networking/ChatMessage.cs
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2017-12-20 19:36:17 +02:00 |
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Joonas Rikkonen
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b3c3970209
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Server responses to clients using console commands ("granted permissions to client", error messages, etc) are displayed in the client's debug console instead of the chat box. Client command usage is included in server logs.
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2017-12-20 19:18:32 +02:00 |
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juanjp600
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e323e9dc71
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Fixed chat messages being assigned to the wrong sender when their bodies have been eaten
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2017-12-03 19:06:01 -03:00 |
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Joonas Rikkonen
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630a079679
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"MessageBox" chatmessage type. Not used in the vanilla game (yet), but custom servers can use it to display custom message boxes at the clients' end. Closes #17
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2017-07-09 23:25:41 +03:00 |
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