Joonas Rikkonen
fb21005258
(6f4bea467) Updated doors
2019-05-03 13:43:47 +03:00
Joonas Rikkonen
b551ae7999
(c1468d39d) Overhauled docking interface (WIP)
2019-05-03 13:39:54 +03:00
Joonas Rikkonen
67a0636470
(b21318728) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-29 21:09:50 +03:00
Joonas Rikkonen
2554e17189
(621326f05) Don't flee when taking damage if part of a swarm.
2019-04-29 21:08:32 +03:00
Joonas Rikkonen
c5452048d7
(d88b2f1f7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-29 21:08:16 +03:00
Joonas Rikkonen
b3b1d1851d
(eda627512) Fixed MonoKickStart files needed by the dedicated server not being copied to the output directory in release builds
2019-04-29 21:08:00 +03:00
Joonas Rikkonen
788c51143b
(55f425031) Tutorial outpost visual pass
2019-04-29 21:06:26 +03:00
Joonas Rikkonen
205f808f84
(5b377538a) Adjust crawler attacks a bit.
2019-04-29 21:05:53 +03:00
Joonas Rikkonen
33747a63b0
(3340f2f90) Don't do impact damage to structures in Structure.OnWallCollision. Impact damage was disabled when a character hits the sub from the outside (implemented in SubmarineBody), but should've been done here as well.
2019-04-29 21:05:21 +03:00
Joonas Rikkonen
69c4b9a74f
(8e2e25260) Spawn multiple monsters using the same spatial and temporal spreading logic as in events.
2019-04-29 21:05:06 +03:00
Joonas Rikkonen
dfb664e10f
(d7ca2a2a8) Lock inventory when using a controller
2019-04-29 21:04:36 +03:00
Joonas Rikkonen
4f746b04ea
(b8e5081e1) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-25 18:14:20 +03:00
Joonas Rikkonen
eb7ac2bfbe
(8e98e6343) Add and implement new clown gear.
2019-04-25 18:13:47 +03:00
Joonas Rikkonen
07b937ca90
(ce70f0edf) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-25 18:13:28 +03:00
Joonas Rikkonen
03797df87b
(224725392) fixed default state of a few emergency pumps.
2019-04-25 18:12:55 +03:00
Joonas Rikkonen
d3687bc3ef
(21015c117) Placeholder icon for the OuterClother slot (see #28 )
2019-04-25 18:12:02 +03:00
Joonas Rikkonen
e0fe737c3b
(60001519f) Fixed clients not being able to see other characters in spectator if they've died far away from the sub. + Increased position update interval for spectators. Closes #1421
...
+ Merge fix
2019-04-16 17:16:14 +03:00
Joonas Rikkonen
6262b3ea54
(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-16 17:12:09 +03:00
Joonas Rikkonen
bd07acf26d
(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0
2019-04-16 17:11:49 +03:00
Joonas Rikkonen
dd371c29cc
(6844335fb) Fixed incorrect text tag in submarine save dialog
2019-04-16 17:10:25 +03:00
Joonas Rikkonen
9e3d13b1c9
(3730c56ab) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-16 17:10:10 +03:00
Joonas Rikkonen
9ec8659c89
(410101a21) Add an extension method for replacing strings if a condition is met.
2019-04-16 17:09:41 +03:00
Joonas Rikkonen
f2d0d3a56a
(94d321ddf) Automatically open the personal slots if an item in the slots is running out of battery/fuel/etc
2019-04-16 17:09:26 +03:00
Joonas Rikkonen
f667455659
(ba5343957) Button for hiding personal inventory slots
2019-04-16 17:08:58 +03:00
Joonas Rikkonen
c1c869b944
(321793927) Always show the outer clothes slot. Reordered the slots so that the most frequently used ones are closer to the "main" inventory.
2019-04-10 13:24:21 +03:00
Joonas Rikkonen
2efcd200f5
(17490598f) Don't allow putting items into locked inventories by double-clicking (causes them to be dropped in multiplayer)
2019-04-08 13:36:30 +03:00
Joonas Rikkonen
044fd3344b
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Joonas Rikkonen
6c0679c297
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
Joonas Rikkonen
07d3d69040
Equipped items can be swapped by double-clicking, fixed inventories getting messed up when swapping multi-slot items fails (e.g. drag a jumpsuit on an equipped diving suit).
2018-03-02 15:24:54 +02:00
Joonas Rikkonen
4d01aba0f1
Fixed subinventory staying visible if the slot containing the subinventory gets merged while it's highlighted (e.g. put a stun baton in either hand and swap it with a two-hand item)
2018-02-13 13:49:41 +02:00
Joonas Rikkonen
dcb6de32c0
Some more hard-coded text removal
2018-01-31 19:01:48 +02:00
Joonas Rikkonen
43d48ceb13
Fixed subinventory becoming active in the controlled character's inventory when the slot with the same index is highlighted in a grabbed character's inventory (or vice versa), fixed CPR & grab buttons being drawn on top of subinventories
2018-01-25 09:36:58 +02:00
Joonas Rikkonen
7187c277e7
Merge branch 'master' into moStuff
2018-01-09 10:38:06 +02:00
Joonas Rikkonen
c77c598cb6
Fixed items being dropped when attempting to place them in an itemcontainer slot that's on a normal inventory slot. Closes #200
2017-12-31 01:59:49 +02:00
Alex Noir
60329fb0d1
Fixed missing clientpermissions.xml preventing hosting
...
Fixed double-clicking items in corpses putting them in their hands instead of your inventory
Fixed game over/round end music not playing in multiplayer
Added Item Combinations for things like chemicals, etc. - this transfers condition from one item to another
Added game over text to multiplayer round summary
2017-12-23 16:59:08 +03:00
Alex Noir
760452170e
Implement ID card slot and ID card description that states the owner and his job in preparation for identity system
2017-12-14 22:57:42 +03:00
Joonas Rikkonen
98b4b904d4
Inventory slots are highlighted if the cursor is within 5 pixels of the rect. The spacing between inventory slots is 10 px, so now items can't be accidentally dropped by releasing the cursor between slots.
2017-08-11 17:49:43 +03:00
Joonas Rikkonen
f40d244deb
Moved inventory UI update logic to the client project, sound effects for picking up and dropping items
2017-08-10 20:30:29 +03:00
Joonas Rikkonen
64ad5e5003
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
juanjp600
4d225c65f2
Updated to MonoGame 3.6 + Directory refactor
...
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00