Joonas Rikkonen
080ac78ded
(5c35a640e) Update tutorial-rework with dev
2019-03-27 20:52:47 +02:00
Joonas Rikkonen
3f82c9a2cb
(f417b026f) Fetched: Changes for playing video tutorial from local branch
2019-03-27 20:45:14 +02:00
Joonas Rikkonen
eada5e222a
(4e7f7d0a7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-03-27 13:52:38 +02:00
Joonas Rikkonen
8d42f777db
(3525199b1) First iteration of the new Charybdis (incomplete). TODO: tweak joints and animations, add deformations, attacks, ai, and sounds.
2019-03-27 13:52:22 +02:00
Joonas Rikkonen
b6f6fd64a3
(9f2fea0dd) Fixed divide by zero exception in Mission.LoadRandom if no missions can be received from the location.
2019-03-27 12:10:21 +02:00
Joonas Rikkonen
4b3e78b566
(913ed2ce9) Merge remote-tracking branch 'origin/dev' into enemy-ai
2019-03-26 14:07:11 +02:00
Joonas Rikkonen
14832e2040
(aea5053bf) Fix wall target position not updated when the submarine moves. Fix latchontoai attach positions and distance checks. Detaching should also work both when the characters can get in and when the submarine velocity is enough to detach the characters. Still not synced, but re-enabled for testing.
2019-03-26 14:06:55 +02:00
Joonas Rikkonen
7c9d0aac03
(ef1d7a5a2) Campaign fix: clear missions from locations that change their type, and all adjacent locations. Caused missions to still be available when they logically shouldn't be (e.g. a transport mission from an uninhabited location to another) and syncing issues in multiplayer.
2019-03-25 19:55:38 +02:00
Joonas Rikkonen
044fd3344b
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Joonas Rikkonen
6c0679c297
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
Joonas Rikkonen
95fc1cc025
Mission initialization fixes
2018-05-18 12:23:31 +03:00
Joonas Rikkonen
f931d81aed
Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
2018-05-17 23:45:29 +03:00
Joonas Rikkonen
1ff2054ca8
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
Joonas Rikkonen
a75fd12020
Started moving single player campaign logic to an abstract CampaignMode class to make it reusable in the eventual multiplayer campaign
2017-08-28 20:19:21 +03:00
Joonas Rikkonen
64ad5e5003
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
juanjp600
4d225c65f2
Updated to MonoGame 3.6 + Directory refactor
...
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00