Regalis
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8a2ad8eb64
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NPCs don't try to use depth charge tubes when given the "operate railgun" command
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2016-08-16 17:37:08 +03:00 |
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Regalis
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d3ab7946a8
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Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
http://www.moserware.com/2008/02/does-your-code-pass-turkey-test.html
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2016-04-27 17:14:09 +03:00 |
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Regalis
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d1580328ed
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Some cleanup using ReSharper (mostly removing redundancies)
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2016-03-12 15:32:34 +02:00 |
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Regalis
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1a5b3fa66a
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Endworm attacks working, itemlabel text saving bugfix, deconstructors & fabricators need power, engine sprite, disable wire node dragging in character mode, only hit with one meleeweapon at a time, fixrequirement text overflow fix, mapentities can hace multiple categories, Gap.FindHull fix, Waypoint ladder & gap saving, stuff
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2016-01-18 20:09:38 +02:00 |
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Regalis
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eb0e08c8ee
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Set orders stay in CrewCommander interface after reopening, minor changes to the interface layout
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2015-12-17 19:35:14 +02:00 |
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Regalis
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ca7eae5322
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Order symbols
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2015-12-07 19:32:55 +02:00 |
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Regalis
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5bcdfa2b56
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AI combat, misc AI improvements, characters can't get stuck inside doors
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2015-12-03 18:34:35 +02:00 |
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Regalis
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11857f894b
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AI operating reactors & railguns, misc AI improvements
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2015-11-30 19:06:27 +02:00 |
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Regalis
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c9cc94f701
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Crew commands
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2015-11-26 23:04:02 +02:00 |
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