v0.8.1.0
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@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.8.0.5")]
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[assembly: AssemblyFileVersion("0.8.0.5")]
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[assembly: AssemblyVersion("0.8.1.0")]
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[assembly: AssemblyFileVersion("0.8.1.0")]
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@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.8.0.5")]
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[assembly: AssemblyFileVersion("0.8.0.5")]
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[assembly: AssemblyVersion("0.8.1.0")]
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[assembly: AssemblyFileVersion("0.8.1.0")]
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@@ -1,3 +1,45 @@
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---------------------------------------------------------------------------------------------------------
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v0.8.1.0
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---------------------------------------------------------------------------------------------------------
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Items:
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- Added searchlights.
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- Explosives, chemicals and medical items disappear when their condition falls to 0
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(i.e. when they're fully used).
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- Railguns cannot be fired when not being aimed.
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- Removed the need for batteries in diving suits. The light stays on as long as the suit is worn
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by a living character.
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- Junction boxes only take damage underwater when they're powered up.
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Bugfixes:
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- Fixed a bug that occasionally caused some characters to not be removed at the end of a round, causing
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various bugs and crashes on successive rounds (the most common ones being server-side crashes and
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constant "attempted to access a potentially removed ragdoll" console errors).
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- Fixed camera shake continuing indefinitely if a character falls unconscious due to impact damage.
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- Fixed item removal by right clicking not being synced with clients.
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- Fixed being able to gain karma by welding fixed walls.
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- Fixed crashing caused by IndoorSteeringManager.
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- Fixed all loose items disappearing from respawn subs between respawns.
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- Fixed items in cloned/copypasted inventories not being saved.
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- Option to edit structure texture scales and offsets.
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- Fixed new log messages appearing in the server log even if the type of message has been filtered out.
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- Fixed the EndRound music clip occasionally looping forever after a round ends.
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- Fixed player-controlled creatures being able to damage themselves.
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- Fixed repair tools causing damage to the user regardless of the character's skills.
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- Attempt to fix characters occasionally getting launched out of the sub at lightspeed when the sub
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crashes into something.
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- Fixed StatusEffects not working on child ItemComponents.
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- Wearables apply OnWearing StatusEffects in all the components of an item, not just the Wearable component.
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- Fixed Equals/NotEquals conditional comparisons.
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Misc additions:
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- Added console commands for giving the clients ranks, showing their current permissions and
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giving/revoking the permission to use specific console commands.
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- Option to set an automatic ban duration for vote kicked players.
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- Option to log debug console output into a text file.
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- Ladders can be climbed by holding up/down while standing next to them without having to select them first.
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- Name tags and healthbars are clamped inside the room a character is inside.
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---------------------------------------------------------------------------------------------------------
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v0.8.0.5
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---------------------------------------------------------------------------------------------------------
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