diff --git a/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs b/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs index 30eaca7ff..b1942ecd6 100644 --- a/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs +++ b/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.8.0.5")] -[assembly: AssemblyFileVersion("0.8.0.5")] +[assembly: AssemblyVersion("0.8.1.0")] +[assembly: AssemblyFileVersion("0.8.1.0")] diff --git a/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs b/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs index 9b40343ef..b7ef21fac 100644 --- a/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs +++ b/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.8.0.5")] -[assembly: AssemblyFileVersion("0.8.0.5")] +[assembly: AssemblyVersion("0.8.1.0")] +[assembly: AssemblyFileVersion("0.8.1.0")] diff --git a/Barotrauma/BarotraumaShared/changelog.txt b/Barotrauma/BarotraumaShared/changelog.txt index dd52415c5..b15df9c56 100644 --- a/Barotrauma/BarotraumaShared/changelog.txt +++ b/Barotrauma/BarotraumaShared/changelog.txt @@ -1,3 +1,45 @@ +--------------------------------------------------------------------------------------------------------- +v0.8.1.0 +--------------------------------------------------------------------------------------------------------- + +Items: + - Added searchlights. + - Explosives, chemicals and medical items disappear when their condition falls to 0 + (i.e. when they're fully used). + - Railguns cannot be fired when not being aimed. + - Removed the need for batteries in diving suits. The light stays on as long as the suit is worn + by a living character. + - Junction boxes only take damage underwater when they're powered up. + +Bugfixes: + - Fixed a bug that occasionally caused some characters to not be removed at the end of a round, causing + various bugs and crashes on successive rounds (the most common ones being server-side crashes and + constant "attempted to access a potentially removed ragdoll" console errors). + - Fixed camera shake continuing indefinitely if a character falls unconscious due to impact damage. + - Fixed item removal by right clicking not being synced with clients. + - Fixed being able to gain karma by welding fixed walls. + - Fixed crashing caused by IndoorSteeringManager. + - Fixed all loose items disappearing from respawn subs between respawns. + - Fixed items in cloned/copypasted inventories not being saved. + - Option to edit structure texture scales and offsets. + - Fixed new log messages appearing in the server log even if the type of message has been filtered out. + - Fixed the EndRound music clip occasionally looping forever after a round ends. + - Fixed player-controlled creatures being able to damage themselves. + - Fixed repair tools causing damage to the user regardless of the character's skills. + - Attempt to fix characters occasionally getting launched out of the sub at lightspeed when the sub + crashes into something. + - Fixed StatusEffects not working on child ItemComponents. + - Wearables apply OnWearing StatusEffects in all the components of an item, not just the Wearable component. + - Fixed Equals/NotEquals conditional comparisons. + +Misc additions: + - Added console commands for giving the clients ranks, showing their current permissions and + giving/revoking the permission to use specific console commands. + - Option to set an automatic ban duration for vote kicked players. + - Option to log debug console output into a text file. + - Ladders can be climbed by holding up/down while standing next to them without having to select them first. + - Name tags and healthbars are clamped inside the room a character is inside. + --------------------------------------------------------------------------------------------------------- v0.8.0.5 ---------------------------------------------------------------------------------------------------------