Moved stun from AnimController to the character class, server notifies clients when the stun ends, husk infection included in character status messages

This commit is contained in:
Regalis
2017-04-07 19:56:25 +03:00
parent af80a44970
commit f863eb331d
10 changed files with 46 additions and 46 deletions

View File

@@ -13,26 +13,12 @@ namespace Barotrauma
protected Character character;
protected float walkSpeed, swimSpeed;
protected float stunTimer;
protected float walkPos;
protected readonly Vector2 stepSize;
protected readonly float legTorque;
public float StunTimer
{
get { return stunTimer; }
set
{
if (!MathUtils.IsValid(value)) return;
stunTimer = value;
}
}
public AnimController(Character character, XElement element)
: base(character, element)
{