remove characterdeath from shared

This commit is contained in:
jimmyl
2021-08-29 20:06:00 +02:00
committed by GitHub
parent 63ef6c82cb
commit f212631e1a
@@ -3808,10 +3808,6 @@ namespace Barotrauma
GameMain.GameSession.KillCharacter(this); GameMain.GameSession.KillCharacter(this);
} }
#if SERVER
GameMain.Lua.hook.Call("characterDeath", new object[] { this });
#endif
} }
partial void KillProjSpecific(CauseOfDeathType causeOfDeath, Affliction causeOfDeathAffliction, bool log); partial void KillProjSpecific(CauseOfDeathType causeOfDeath, Affliction causeOfDeathAffliction, bool log);