From f212631e1a157eaba619de47def50862a64179d1 Mon Sep 17 00:00:00 2001 From: jimmyl <70376633+mc-oofert@users.noreply.github.com> Date: Sun, 29 Aug 2021 20:06:00 +0200 Subject: [PATCH] remove characterdeath from shared --- .../BarotraumaShared/SharedSource/Characters/Character.cs | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs b/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs index 78c479787..377b54c9e 100644 --- a/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs +++ b/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs @@ -3808,10 +3808,6 @@ namespace Barotrauma GameMain.GameSession.KillCharacter(this); } - -#if SERVER - GameMain.Lua.hook.Call("characterDeath", new object[] { this }); -#endif } partial void KillProjSpecific(CauseOfDeathType causeOfDeath, Affliction causeOfDeathAffliction, bool log);