Option for clients to spectate the game without respawning
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@@ -48,7 +48,6 @@ namespace Barotrauma.Networking
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public List<ChatMessage> chatMsgQueue = new List<ChatMessage>();
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public UInt16 lastChatMsgQueueID;
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//latest chat messages sent by this client
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public List<string> lastSentChatMessages = new List<string>();
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public float ChatSpamSpeed;
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@@ -81,6 +80,8 @@ namespace Barotrauma.Networking
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public ClientPermissions Permissions = ClientPermissions.None;
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public bool SpectateOnly;
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public Queue<Entity> PendingPositionUpdates
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{
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get { return pendingPositionUpdates; }
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