This commit is contained in:
Regalis
2017-02-28 00:05:13 +02:00
parent 9e16542b13
commit eb0d592814
2 changed files with 22 additions and 2 deletions

View File

@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.5.4.3")]
[assembly: AssemblyFileVersion("0.5.4.3")]
[assembly: AssemblyVersion("0.5.4.4")]
[assembly: AssemblyFileVersion("0.5.4.4")]

View File

@@ -1,3 +1,23 @@
---------------------------------------------------------------------------------------------------------
v0.5.4.4
---------------------------------------------------------------------------------------------------------
- new fonts
- spectators see indicators for both subs during combat missions
- fixed saves becoming corrupted if the player saves and quits in the "map view"
- fixed "OpenAL not found" errors if trying to run the game with no enabled audio devices
- fixed OpenAL errors when quitting a round
- fixed unconscious/dead characters falling through floors
- the server list accepts multiple servers from the same IP (assuming they're running on different ports)
- fixed autorestart and the start button getting stuck if the server fails to load the respawn shuttle
- fixed server failing to start a round if the cargo spawnpoint has been placed outside the submarine
- fixed AddToGUIUpdateList errors
- fixed SetTransformIgnoreContacts errors
- tickboxes work again in the item UIs in wiring/character mode
- fixed characters standing in an incorrect position when using railgun controllers in a mirrored sub
- spawning a scorpion (an old placeholder enemy) doesn't crash the game anymore
- submarine editor shows a warning if there are structures/items way outside the sub
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v0.5.4.3
---------------------------------------------------------------------------------------------------------