(2a4bd39c2) Merge branch 'dev' into human-ai

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:33:13 +03:00
parent a3db11876b
commit e367f900b8
54 changed files with 1092 additions and 297 deletions
@@ -217,7 +217,6 @@ namespace Barotrauma
currItemPriority = itemPriority;
targetItem = item;
moveToTarget = rootContainer ?? item;
}
//if searched through all the items and a target wasn't found, can't be completed
if (currSearchIndex >= Item.ItemList.Count - 1 && targetItem == null)
@@ -199,11 +199,5 @@ namespace Barotrauma
float interactionDistance = Target is Item i ? ConvertUnits.ToSimUnits(i.InteractDistance * 0.9f) : 0;
CloseEnough = Math.Max(interactionDistance, CloseEnough);
}
private void CalculateCloseEnough()
{
float interactionDistance = Target is Item i ? ConvertUnits.ToSimUnits(i.InteractDistance * 0.9f) : 0;
CloseEnough = Math.Max(interactionDistance, CloseEnough);
}
}
}
@@ -74,21 +74,6 @@ namespace Barotrauma
}
}
public override void Update(float deltaTime)
{
if (objectiveManager.CurrentObjective == this)
{
if (randomTimer > 0)
{
randomTimer -= deltaTime;
}
else
{
SetRandom();
}
}
}
public override bool IsCompleted() => false;
public override bool CanBeCompleted => true;
@@ -82,6 +82,10 @@ namespace Barotrauma
{
isCompleted = true;
}
if (component.AIOperate(deltaTime, character, this))
{
isCompleted = true;
}
}
else
{
@@ -2023,6 +2023,10 @@ namespace Barotrauma
{
IsRagdolled = IsForceRagdolled;
}
else if (IsRemotePlayer)
{
IsRagdolled = IsKeyDown(InputType.Ragdoll);
}
//Keep us ragdolled if we were forced or we're too speedy to unragdoll
else if (allowRagdoll && (!IsRagdolled || AnimController.Collider.LinearVelocity.LengthSquared() < 1f))
{
@@ -68,7 +68,7 @@ namespace Barotrauma
if (!CheatsEnabled && IsCheat)
{
NewMessage("You need to enable cheats using the command \"enablecheats\" before you can use the command \"" + names[0] + "\".", Color.Red);
if (GameMain.Config.UseSteam)
if (Steam.SteamManager.USE_STEAM)
{
NewMessage("Enabling cheats will disable Steam achievements during this play session.", Color.Red);
}
@@ -12,7 +12,7 @@ namespace Barotrauma
public bool CheatsEnabled;
const int InitialMoney = 4700;
const int InitialMoney = 8700;
public const int HullRepairCost = 500, ItemRepairCost = 500;
protected bool watchmenSpawned;
@@ -184,7 +184,7 @@ namespace Barotrauma
if (CheatsEnabled)
{
DebugConsole.CheatsEnabled = true;
if (GameMain.Config.UseSteam && !SteamAchievementManager.CheatsEnabled)
if (Steam.SteamManager.USE_STEAM && !SteamAchievementManager.CheatsEnabled)
{
SteamAchievementManager.CheatsEnabled = true;
#if CLIENT
@@ -43,6 +43,7 @@ namespace Barotrauma
public bool SpecularityEnabled { get; set; }
public bool ChromaticAberrationEnabled { get; set; }
public bool PauseOnFocusLost { get; set; } = true;
public bool MuteOnFocusLost { get; set; }
public bool UseDirectionalVoiceChat { get; set; }
@@ -77,24 +78,17 @@ namespace Barotrauma
#if DEBUG
//steam functionality can be enabled/disabled in debug builds
public bool UseSteam;
public bool RequireSteamAuthentication
{
get { return requireSteamAuthentication && UseSteam; }
get { return requireSteamAuthentication && Steam.SteamManager.USE_STEAM; }
set { requireSteamAuthentication = value; }
}
public bool UseSteamMatchmaking
{
get { return useSteamMatchmaking && UseSteam; }
get { return useSteamMatchmaking && Steam.SteamManager.USE_STEAM; }
set { useSteamMatchmaking = value; }
}
#else
//steam functionality determined at compile time
public bool UseSteam
{
get { return Steam.SteamManager.USE_STEAM; }
}
public bool RequireSteamAuthentication
{
get { return requireSteamAuthentication && Steam.SteamManager.USE_STEAM; }
@@ -438,9 +432,6 @@ namespace Barotrauma
VerboseLogging = doc.Root.GetAttributeBool("verboselogging", false);
SaveDebugConsoleLogs = doc.Root.GetAttributeBool("savedebugconsolelogs", false);
#if DEBUG
UseSteam = doc.Root.GetAttributeBool("usesteam", true);
#endif
QuickStartSubmarineName = doc.Root.GetAttributeString("quickstartsub", "");
if (doc == null)
@@ -850,6 +841,7 @@ namespace Barotrauma
EnableSplashScreen = doc.Root.GetAttributeBool("enablesplashscreen", EnableSplashScreen);
PauseOnFocusLost = doc.Root.GetAttributeBool("pauseonfocuslost", PauseOnFocusLost);
AimAssistAmount = doc.Root.GetAttributeFloat("aimassistamount", AimAssistAmount);
EnableMouseLook = doc.Root.GetAttributeBool("enablemouselook", EnableMouseLook);
@@ -1047,6 +1039,7 @@ namespace Barotrauma
new XAttribute("quickstartsub", QuickStartSubmarineName),
new XAttribute("requiresteamauthentication", requireSteamAuthentication),
new XAttribute("autoupdateworkshopitems", AutoUpdateWorkshopItems),
new XAttribute("pauseonfocuslost", PauseOnFocusLost),
new XAttribute("aimassistamount", aimAssistAmount),
new XAttribute("enablemouselook", EnableMouseLook),
new XAttribute("chatopen", ChatOpen),
@@ -1155,9 +1148,9 @@ namespace Barotrauma
{
foreach (Tutorial tutorial in Tutorial.Tutorials)
{
if (tutorial.Completed && !CompletedTutorialNames.Contains(tutorial.Name))
if (tutorial.Completed && !CompletedTutorialNames.Contains(tutorial.Identifier))
{
CompletedTutorialNames.Add(tutorial.Name);
CompletedTutorialNames.Add(tutorial.Identifier);
}
}
}
@@ -580,8 +580,8 @@ namespace Barotrauma.Items.Components
public virtual bool HasRequiredItems(Character character, bool addMessage, string msg = null)
{
if (!requiredItems.Any()) return true;
if (character.Inventory == null) return false;
if (!requiredItems.Any()) { return true; }
if (character.Inventory == null) { return false; }
bool hasRequiredItems = false;
bool canContinue = true;
if (requiredItems.ContainsKey(RelatedItem.RelationType.Equipped))
@@ -615,7 +615,15 @@ namespace Barotrauma.Items.Components
{
bool Predicate(Item it) => it != null && it.Condition > 0.0f && relatedItem.MatchesItem(it);
bool shouldBreak = false;
if (relatedItem.IsOptional)
bool inEditor = false;
#if CLIENT
inEditor = Screen.Selected == GameMain.SubEditorScreen;
#endif
if (relatedItem.IgnoreInEditor && inEditor)
{
hasRequiredItems = true;
}
else if (relatedItem.IsOptional)
{
if (!hasRequiredItems)
{
@@ -784,6 +792,7 @@ namespace Barotrauma.Items.Components
newRequiredItem.statusEffects = prevRequiredItem.statusEffects;
newRequiredItem.Msg = prevRequiredItem.Msg;
newRequiredItem.IsOptional = prevRequiredItem.IsOptional;
newRequiredItem.IgnoreInEditor = prevRequiredItem.IgnoreInEditor;
}
if (!requiredItems.ContainsKey(newRequiredItem.Type))
@@ -829,6 +829,25 @@ namespace Barotrauma.Items.Components
}
}
if (targetItem.Prefab.DeconstructItems.Any())
{
inputContainer.Inventory.RemoveItem(targetItem);
Entity.Spawner.AddToRemoveQueue(targetItem);
MoveInputQueue();
PutItemsToLinkedContainer();
}
else
{
if (outputContainer.Inventory.Items.All(i => i != null))
{
targetItem.Drop(dropper: null);
}
else
{
outputContainer.Inventory.TryPutItem(targetItem, user: null, createNetworkEvent: true);
}
}
if (targetItem.Prefab.DeconstructItems.Any())
{
inputContainer.Inventory.RemoveItem(targetItem);
@@ -212,33 +212,6 @@ namespace Barotrauma.Items.Components
}
}
public Vector2? PosToMaintain
{
get { return posToMaintain; }
set { posToMaintain = value; }
}
struct ObstacleDebugInfo
{
public Vector2 Point1;
public Vector2 Point2;
public Vector2? Intersection;
public float Dot;
public Vector2 AvoidStrength;
public ObstacleDebugInfo(GraphEdge edge, Vector2? intersection, float dot, Vector2 avoidStrength)
{
Point1 = edge.Point1;
Point2 = edge.Point2;
Intersection = intersection;
Dot = dot;
AvoidStrength = avoidStrength;
}
}
//edge point 1, edge point 2, avoid strength
private List<ObstacleDebugInfo> debugDrawObstacles = new List<ObstacleDebugInfo>();
@@ -1464,6 +1464,10 @@ namespace Barotrauma
{
ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
}
if (!broken)
{
ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
}
ApplyStatusEffects(!waterProof && inWater ? ActionType.InWater : ActionType.NotInWater, deltaTime);
if (body == null || !body.Enabled || !inWater || ParentInventory != null || Removed) { return; }
@@ -17,8 +17,8 @@ namespace Barotrauma
}
public bool IsOptional { get; set; }
private string[] identifiers;
public bool IgnoreInEditor { get; set; }
private string[] excludedIdentifiers;
@@ -35,23 +35,20 @@ namespace Barotrauma
public string JoinedIdentifiers
{
get { return string.Join(",", identifiers); }
get { return string.Join(",", Identifiers); }
set
{
if (value == null) return;
identifiers = value.Split(',');
for (int i = 0; i < identifiers.Length; i++)
Identifiers = value.Split(',');
for (int i = 0; i < Identifiers.Length; i++)
{
identifiers[i] = identifiers[i].Trim().ToLowerInvariant();
Identifiers[i] = Identifiers[i].Trim().ToLowerInvariant();
}
}
}
public string[] Identifiers
{
get { return identifiers; }
}
public string[] Identifiers { get; private set; }
public string JoinedExcludedIdentifiers
{
@@ -72,7 +69,7 @@ namespace Barotrauma
{
if (item == null) return false;
if (excludedIdentifiers.Any(id => item.Prefab.Identifier == id || item.HasTag(id))) return false;
return identifiers.Any(id => item.Prefab.Identifier == id || item.HasTag(id));
return Identifiers.Any(id => item.Prefab.Identifier == id || item.HasTag(id));
}
public RelatedItem(string[] identifiers, string[] excludedIdentifiers)
@@ -81,7 +78,7 @@ namespace Barotrauma
{
identifiers[i] = identifiers[i].Trim().ToLowerInvariant();
}
this.identifiers = identifiers;
this.Identifiers = identifiers;
for (int i = 0; i < excludedIdentifiers.Length; i++)
{
@@ -141,7 +138,8 @@ namespace Barotrauma
element.Add(
new XAttribute("identifiers", JoinedIdentifiers),
new XAttribute("type", type.ToString()),
new XAttribute("optional", IsOptional));
new XAttribute("optional", IsOptional),
new XAttribute("ignoreineditor", IgnoreInEditor));
if (excludedIdentifiers.Length > 0)
{
@@ -223,6 +221,7 @@ namespace Barotrauma
}
ri.IsOptional = element.GetAttributeBool("optional", false);
ri.IgnoreInEditor = element.GetAttributeBool("ignoreineditor", false);
return ri;
}
}
@@ -645,6 +645,25 @@ namespace Barotrauma
}
}
public string DisplayName
{
get;
private set;
}
private string roomName;
[Editable, Serialize("", true, translationTextTag: "RoomName.")]
public string RoomName
{
get { return roomName; }
set
{
if (roomName == value) { return; }
roomName = value;
DisplayName = TextManager.Get(roomName, returnNull: true) ?? roomName;
}
}
public override Rectangle Rect
{
get
@@ -7,15 +7,7 @@ namespace Barotrauma.Steam
{
partial class SteamManager
{
#if DEBUG
public static bool USE_STEAM
{
get { return GameMain.Config.UseSteam; }
}
#else
//cannot enable/disable steam in release builds
public const bool USE_STEAM = true;
#endif
public const uint AppID = 602960;
@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace Barotrauma
{
@@ -15,7 +16,15 @@ namespace Barotrauma
private static string[] serverMessageCharacters = new string[] { "~", "[", "]", "=" };
public static string Language;
public static bool NoWhiteSpace
{
get
{
if (!textPacks.ContainsKey(Language)) { return false; }
return textPacks[Language].Any(t => t.NoWhiteSpace);
}
}
private static HashSet<string> availableLanguages = new HashSet<string>();
public static IEnumerable<string> AvailableLanguages
{
@@ -12,7 +12,9 @@ namespace Barotrauma
private Dictionary<string, List<string>> texts;
private string filePath;
public readonly bool NoWhiteSpace;
private readonly string filePath;
public TextPack(string filePath)
{
@@ -23,6 +25,7 @@ namespace Barotrauma
if (doc == null || doc.Root == null) return;
Language = doc.Root.GetAttributeString("language", "Unknown");
NoWhiteSpace = doc.Root.GetAttributeBool("nowhitespace", false);
foreach (XElement subElement in doc.Root.Elements())
{