(2a4bd39c2) Merge branch 'dev' into human-ai
This commit is contained in:
@@ -317,11 +317,6 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
uint charIndex = text[i];
|
||||
if (DynamicLoading && !texCoords.ContainsKey(charIndex))
|
||||
{
|
||||
DynamicRenderAtlas(graphicsDevice, charIndex);
|
||||
}
|
||||
|
||||
if (texCoords.TryGetValue(charIndex, out GlyphData gd) || texCoords.TryGetValue(9633, out gd)) //9633 = white square
|
||||
{
|
||||
if (gd.texIndex >= 0)
|
||||
@@ -356,13 +351,7 @@ namespace Barotrauma
|
||||
currentPos.Y += baseHeight * 1.8f;
|
||||
continue;
|
||||
}
|
||||
|
||||
uint charIndex = text[i];
|
||||
if (DynamicLoading && !texCoords.ContainsKey(charIndex))
|
||||
{
|
||||
DynamicRenderAtlas(graphicsDevice, charIndex);
|
||||
}
|
||||
|
||||
uint charIndex = text[i];
|
||||
if (texCoords.TryGetValue(charIndex, out GlyphData gd) || texCoords.TryGetValue(9633, out gd)) //9633 = white square
|
||||
{
|
||||
if (gd.texIndex >= 0)
|
||||
|
||||
Reference in New Issue
Block a user