Fixed chat messages being assigned to the wrong sender when their bodies have been eaten

This commit is contained in:
juanjp600
2017-12-03 19:06:01 -03:00
parent a19579088f
commit e323e9dc71
4 changed files with 10 additions and 10 deletions
@@ -1064,7 +1064,7 @@ namespace Barotrauma.Networking
gameStarted && myCharacter != null ? myCharacter.Name : name,
message,
ChatMessageType.Default,
gameStarted ? myCharacter : null);
gameStarted && myCharacter != null ? myCharacter : null);
lastQueueChatMsgID++;
chatMessage.NetStateID = lastQueueChatMsgID;