v0.8.1.5
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@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.8.1.4")]
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[assembly: AssemblyFileVersion("0.8.1.4")]
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[assembly: AssemblyVersion("0.8.1.5")]
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[assembly: AssemblyFileVersion("0.8.1.5")]
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@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.8.1.4")]
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[assembly: AssemblyFileVersion("0.8.1.4")]
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[assembly: AssemblyVersion("0.8.1.5")]
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[assembly: AssemblyFileVersion("0.8.1.5")]
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@@ -1,3 +1,34 @@
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---------------------------------------------------------------------------------------------------------
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v0.8.1.5
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---------------------------------------------------------------------------------------------------------
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- Added the option to automatically send crash reports and anonymous usage statistics to the developers.
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The usage statistics include information such as the selected game mode, selected submarine, causes of
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death and mission outcomes. When the game is started for the first time, a message box prompts you to
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select whether you want to send the information or not.
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- Fixed a bug that caused clients to get desynced when purchasing items in the multiplayer campaign.
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- Added a signal component that adds the received signals together.
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- Devices outside the submarine can be rewired in-game (not just in the sub editor).
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- Fixed a crash caused by vision obstruction logic.
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- Fixed clients being unable to give non-permanent or range bans.
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- Clients are allowed to vote to end the round if they have spawned at some point during the round,
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even if the character they controlled doesn't exist anymore.
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- Dedicated servers can give clients the permission to use console commands that aren't available in
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for dedicated server (e.g. los, lights, control)
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- Banip, banid & kickid commands can be used by clients now (if they have the permission to do so).
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- Spawnitem [item] inventory, ragdoll and kill commands target the character of the client using
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the command instead of the host's character.
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- Spawnitem can be used to spawn items in the inventory of a specific character.
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- Fixed explosions with an EMP value only damaging reactors (when they should only ignore reactors).
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- Fire can only explode oxygen tanks that are >25% full (otherwise the condition of the tank just drops
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to 0). Prevents infinite explosions when an oxygen generator is on fire with oxygen tanks inside.
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- Fixed projectiles with a damage range of 0 not applying their structuredamage value to structures.
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- Items with a physics body can be used as pumps, so now it's possible to make portable items that remove
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water from inside the sub.
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- Fixed traitor ratio setting being ignored and the minimum number of traitors being 2.
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- Fixed crashes caused by custom characters with no AI configuration.
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- Character head and gender settings are saved.
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---------------------------------------------------------------------------------------------------------
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v0.8.1.4
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---------------------------------------------------------------------------------------------------------
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