Fixed campaign view button staying visible in the server lobby after the campaign has been exited. (See #315)
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@@ -436,9 +436,12 @@ namespace Barotrauma
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InfoFrame.FindChild("showlog").Visible = GameMain.Server != null;
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InfoFrame.FindChild("showlog").Visible = GameMain.Server != null;
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campaignViewButton = new GUIButton(new Rectangle(-80, 0, 120, 30), TextManager.Get("CampaignView"), Alignment.BottomRight, "", defaultModeContainer);
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if (campaignViewButton == null)
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campaignViewButton.OnClicked = (btn, obj) => { ToggleCampaignView(true); return true; };
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{
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campaignViewButton.Visible = false;
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campaignViewButton = new GUIButton(new Rectangle(-80, 0, 120, 30), TextManager.Get("CampaignView"), Alignment.BottomRight, "", defaultModeContainer);
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campaignViewButton.OnClicked = (btn, obj) => { ToggleCampaignView(true); return true; };
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campaignViewButton.Visible = false;
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}
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if (myPlayerFrame.children.Find(c => c.UserData as string == "playyourself") == null)
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if (myPlayerFrame.children.Find(c => c.UserData as string == "playyourself") == null)
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{
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{
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