fix compatibility itemprefab.AddToSpawnQueue not working
This commit is contained in:
@@ -84,7 +84,7 @@ namespace Barotrauma
|
||||
|
||||
public static void AddToSpawnQueue(ItemPrefab itemPrefab, Inventory inventory, object spawned = null)
|
||||
{
|
||||
EntitySpawner.Spawner.AddToSpawnQueue(itemPrefab, inventory, onSpawned: (Item item) =>
|
||||
EntitySpawner.Spawner.AddToSpawnQueue(itemPrefab, inventory, null, null, onSpawned: (Item item) =>
|
||||
{
|
||||
GameMain.Lua.CallFunction(spawned, new object[] { item });
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user