(aa49312e0) Fixed bots failing to do almost anything in multiplayer due to the submarine's team ID not matching theirs

This commit is contained in:
Joonas Rikkonen
2019-04-11 18:23:47 +03:00
parent a53c0fd9bb
commit c9cdbcc7ed
2 changed files with 18 additions and 0 deletions
@@ -1767,6 +1767,12 @@ namespace Barotrauma.Networking
{
var teamID = n == 0 ? Character.TeamType.Team1 : Character.TeamType.Team2;
Submarine.MainSubs[n].TeamID = teamID;
foreach (Submarine sub in Submarine.MainSubs[n].DockedTo)
{
sub.TeamID = teamID;
}
//find the clients in this team
List<Client> teamClients = teamCount == 1 ?
new List<Client>(connectedClients) :