Serverlog message types (which atm only determine the color of the message)

This commit is contained in:
Regalis
2017-05-09 19:56:12 +03:00
parent bee570e2e3
commit c2d918073e
21 changed files with 113 additions and 85 deletions

View File

@@ -590,11 +590,11 @@ namespace Barotrauma
{
if (Owner == c.Character)
{
GameServer.Log(c.Character + " picked up " + item.Name, Color.Orange);
GameServer.Log(c.Character + " picked up " + item.Name, ServerLog.MessageType.ItemInteraction);
}
else
{
GameServer.Log(c.Character + " placed " + item.Name + " in " + Owner, Color.Orange);
GameServer.Log(c.Character + " placed " + item.Name + " in " + Owner, ServerLog.MessageType.ItemInteraction);
}
}
}
@@ -605,11 +605,11 @@ namespace Barotrauma
{
if (Owner == c.Character)
{
GameServer.Log(c.Character + " dropped " + item.Name, Color.Orange);
GameServer.Log(c.Character + " dropped " + item.Name, ServerLog.MessageType.ItemInteraction);
}
else
{
GameServer.Log(c.Character + " removed " + item.Name + " from " + Owner, Color.Orange);
GameServer.Log(c.Character + " removed " + item.Name + " from " + Owner, ServerLog.MessageType.ItemInteraction);
}
}
}