Serverlog message types (which atm only determine the color of the message)

This commit is contained in:
Regalis
2017-05-09 19:56:12 +03:00
parent bee570e2e3
commit c2d918073e
21 changed files with 113 additions and 85 deletions
+1 -1
View File
@@ -194,7 +194,7 @@ namespace Barotrauma.Items.Components
if (character != null)
{
GameServer.Log(character.Name + " launched " + item.Name, Color.Orange);
GameServer.Log(character.Name + " launched " + item.Name, ServerLog.MessageType.ItemInteraction);
}
return true;