Fixed Timing.TotalTime not being updated in the dedicated server. Caused clients never timing out, AIObjectiveFixLeaks not working at all, reactor usage not being logged and possibly other issues.
This commit is contained in:
@@ -145,7 +145,9 @@ namespace Barotrauma
|
|||||||
while (ShouldRun)
|
while (ShouldRun)
|
||||||
{
|
{
|
||||||
long currTicks = stopwatch.ElapsedTicks;
|
long currTicks = stopwatch.ElapsedTicks;
|
||||||
Timing.Accumulator += (double)(currTicks - prevTicks) / frequency;
|
double elapsedTime = (currTicks - prevTicks) / frequency;
|
||||||
|
Timing.Accumulator += elapsedTime;
|
||||||
|
Timing.TotalTime += elapsedTime;
|
||||||
prevTicks = currTicks;
|
prevTicks = currTicks;
|
||||||
while (Timing.Accumulator >= Timing.Step)
|
while (Timing.Accumulator >= Timing.Step)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user