(6cbedf076) Fixed combat mission achievements being impossible to unlock.

This commit is contained in:
Joonas Rikkonen
2019-06-15 19:46:10 +03:00
parent 5397560ccc
commit b85da6bc53
@@ -311,11 +311,9 @@ namespace Barotrauma
{ {
if (gameSession.Mission is CombatMission combatMission) if (gameSession.Mission is CombatMission combatMission)
{ {
#if CLIENT
//all characters that are alive and in the winning team get an achievement //all characters that are alive and in the winning team get an achievement
UnlockAchievement(gameSession.Mission.Prefab.AchievementIdentifier + (int)GameMain.GameSession.WinningTeam, true, UnlockAchievement(gameSession.Mission.Prefab.AchievementIdentifier + (int)GameMain.GameSession.WinningTeam, true,
c => c != null && !c.IsDead && !c.IsUnconscious && combatMission.IsInWinningTeam(c)); c => c != null && !c.IsDead && !c.IsUnconscious && combatMission.IsInWinningTeam(c));
#endif
} }
else if (gameSession.Mission.Completed) else if (gameSession.Mission.Completed)
{ {