- Input field for rects.
- Input fields for ItemComponent requiredItems. - Added tooltips to a bunch of editable ItemComponent properties. - Misc fixes.
This commit is contained in:
@@ -16,21 +16,21 @@ namespace Barotrauma.Items.Components
|
||||
|
||||
bool hasPower;
|
||||
|
||||
[Editable, Serialize(false, true)]
|
||||
[Editable(ToolTip = "Does the machine require inputs from water detectors in order to show the water levels inside rooms."), Serialize(false, true)]
|
||||
public bool RequireWaterDetectors
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
[Editable, Serialize(true, true)]
|
||||
[Editable(ToolTip = "Does the machine require inputs from oxygen detectors in order to show the oxygen levels inside rooms."), Serialize(true, true)]
|
||||
public bool RequireOxygenDetectors
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
[Editable, Serialize(false, true)]
|
||||
[Editable(ToolTip = "Should damaged walls be displayed by the machine."), Serialize(false, true)]
|
||||
public bool ShowHullIntegrity
|
||||
{
|
||||
get;
|
||||
|
||||
Reference in New Issue
Block a user