Fixed debug console pausing multiplayer games, fixed missing ruinclaw sprite
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@@ -406,7 +406,7 @@ namespace Barotrauma
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GUIComponent.UpdateMouseOn();
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DebugConsole.Update(this, (float)Timing.Step);
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paused = paused || DebugConsole.IsOpen;
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paused = paused || (DebugConsole.IsOpen && (NetworkMember == null || !NetworkMember.GameStarted));
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if (!paused)
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{
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