From af9980090be50c79ecd283a5d78fb33fbc351061 Mon Sep 17 00:00:00 2001 From: Joonas Rikkonen Date: Tue, 6 Feb 2018 16:08:19 +0200 Subject: [PATCH] Fixed debug console pausing multiplayer games, fixed missing ruinclaw sprite --- Barotrauma/BarotraumaClient/Source/GameMain.cs | 2 +- Barotrauma/BarotraumaShared/Content/Map/StructurePrefabs.xml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Barotrauma/BarotraumaClient/Source/GameMain.cs b/Barotrauma/BarotraumaClient/Source/GameMain.cs index 78c9fbfd3..455460df4 100644 --- a/Barotrauma/BarotraumaClient/Source/GameMain.cs +++ b/Barotrauma/BarotraumaClient/Source/GameMain.cs @@ -406,7 +406,7 @@ namespace Barotrauma GUIComponent.UpdateMouseOn(); DebugConsole.Update(this, (float)Timing.Step); - paused = paused || DebugConsole.IsOpen; + paused = paused || (DebugConsole.IsOpen && (NetworkMember == null || !NetworkMember.GameStarted)); if (!paused) { diff --git a/Barotrauma/BarotraumaShared/Content/Map/StructurePrefabs.xml b/Barotrauma/BarotraumaShared/Content/Map/StructurePrefabs.xml index 02a982966..95f30747d 100644 --- a/Barotrauma/BarotraumaShared/Content/Map/StructurePrefabs.xml +++ b/Barotrauma/BarotraumaShared/Content/Map/StructurePrefabs.xml @@ -250,7 +250,7 @@ - + \ No newline at end of file