wip, net hook class
This commit is contained in:
@@ -437,6 +437,7 @@ namespace Barotrauma
|
||||
public void Exit()
|
||||
{
|
||||
ShouldRun = false;
|
||||
GameMain.Net.Stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,8 +15,12 @@ namespace Barotrauma
|
||||
LoadedMods.Add(this);
|
||||
}
|
||||
|
||||
public abstract void Dispose();
|
||||
/// Error or client exit
|
||||
public virtual void Dispose() {
|
||||
LoadedMods.Remove(this);
|
||||
}
|
||||
|
||||
// TODO: some hooks
|
||||
public virtual void Update() { }
|
||||
}
|
||||
}
|
||||
255
Barotrauma/BarotraumaShared/SharedSource/Net/NetHook.cs
Normal file
255
Barotrauma/BarotraumaShared/SharedSource/Net/NetHook.cs
Normal file
@@ -0,0 +1,255 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using MoonSharp.Interpreter;
|
||||
using HarmonyLib;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Barotrauma
|
||||
{
|
||||
using NetHookMethod = Func<object[], object>;
|
||||
using HookMethod = Func<object, Dictionary<string, object>, object>;
|
||||
|
||||
partial class NetHook
|
||||
{
|
||||
public NetHook()
|
||||
{
|
||||
_hookPrefixMethods = new Dictionary<long, HashSet<Tuple<string, HookMethod>>>();
|
||||
_hookPostfixMethods = new Dictionary<long, HashSet<Tuple<string, HookMethod>>>();
|
||||
}
|
||||
|
||||
private Dictionary<string, List<NetHookMethod>> hookFunctions = new Dictionary<string, List<NetHookMethod>>();
|
||||
|
||||
private static Dictionary<long, HashSet<Tuple<string, HookMethod>>> _hookPrefixMethods;
|
||||
private static Dictionary<long, HashSet<Tuple<string, HookMethod>>> _hookPostfixMethods;
|
||||
|
||||
private Queue<Tuple<float, NetHookMethod, object[]>> queuedFunctionCalls = new Queue<Tuple<float, NetHookMethod, object[]>>();
|
||||
|
||||
public enum HookMethodType
|
||||
{
|
||||
Before, After
|
||||
}
|
||||
|
||||
static void _hookNetPatch(MethodBase __originalMethod, object[] __args, object __instance, out object result, HookMethodType hookMethodType)
|
||||
{
|
||||
result = null;
|
||||
|
||||
#if CLIENT
|
||||
if (GameMain.GameSession?.IsRunning == false && GameMain.IsSingleplayer)
|
||||
return;
|
||||
#endif
|
||||
|
||||
try
|
||||
{
|
||||
var funcAddr = ((long)__originalMethod.MethodHandle.GetFunctionPointer());
|
||||
HashSet<Tuple<string, HookMethod>> methodSet = null;
|
||||
switch (hookMethodType)
|
||||
{
|
||||
case HookMethodType.Before:
|
||||
_hookPrefixMethods.TryGetValue(funcAddr, out methodSet);
|
||||
break;
|
||||
case HookMethodType.After:
|
||||
_hookPostfixMethods.TryGetValue(funcAddr, out methodSet);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (methodSet != null)
|
||||
{
|
||||
var @params = __originalMethod.GetParameters();
|
||||
var ptable = new Dictionary<string, object>();
|
||||
for (int i = 0; i < @params.Length; i++)
|
||||
{
|
||||
ptable.Add(@params[i].Name, __args[i]);
|
||||
}
|
||||
|
||||
foreach (var tuple in methodSet)
|
||||
{
|
||||
result = tuple.Item2(__instance, ptable);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
GameMain.Net.HandleException(ex, null);
|
||||
}
|
||||
}
|
||||
|
||||
private const BindingFlags DefaultBindingFlags = BindingFlags.Static | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic;
|
||||
public void HookMethod(string identifier, MethodInfo methodInfo, HookMethod hookMethod, HookMethodType hookMethodType = HookMethodType.Before)
|
||||
{
|
||||
if (identifier == null || methodInfo == null || methodInfo == null) throw new ArgumentNullException("All 'HookMethod' arguments must not be null.");
|
||||
|
||||
identifier = identifier.ToLower();
|
||||
var funcAddr = ((long)methodInfo.MethodHandle.GetFunctionPointer());
|
||||
var patches = Harmony.GetPatchInfo(methodInfo);
|
||||
|
||||
if (hookMethodType == HookMethodType.Before)
|
||||
{
|
||||
if (methodInfo.ReturnType == typeof(void))
|
||||
{
|
||||
if (patches == null || patches.Prefixes == null || patches.Prefixes.Find(patch => patch.PatchMethod == hookMethod.Method) == null)
|
||||
{
|
||||
GameMain.Net.harmony.Patch(methodInfo, prefix: new HarmonyMethod(hookMethod.Method));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (patches == null || patches.Prefixes == null || patches.Prefixes.Find(patch => patch.PatchMethod == hookMethod.Method) == null)
|
||||
{
|
||||
GameMain.Net.harmony.Patch(methodInfo, prefix: new HarmonyMethod(hookMethod.Method));
|
||||
}
|
||||
}
|
||||
|
||||
if (_hookPrefixMethods.TryGetValue(funcAddr, out HashSet<Tuple<string, HookMethod>> methodSet))
|
||||
{
|
||||
if (identifier != "")
|
||||
{
|
||||
methodSet.RemoveWhere(tuple => tuple.Item1 == identifier);
|
||||
}
|
||||
if (hookMethod != null)
|
||||
{
|
||||
methodSet.Add(Tuple.Create(identifier, hookMethod));
|
||||
}
|
||||
}
|
||||
else if (hookMethod != null)
|
||||
{
|
||||
_hookPrefixMethods.Add(funcAddr, new HashSet<Tuple<string, HookMethod>>() { Tuple.Create(identifier, hookMethod) });
|
||||
}
|
||||
|
||||
}
|
||||
else if (hookMethodType == HookMethodType.After)
|
||||
{
|
||||
if (methodInfo.ReturnType == typeof(void))
|
||||
{
|
||||
if (patches == null || patches.Postfixes == null || patches.Postfixes.Find(patch => patch.PatchMethod == hookMethod.Method) == null)
|
||||
{
|
||||
GameMain.Net.harmony.Patch(methodInfo, postfix: new HarmonyMethod(hookMethod.Method));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (patches == null || patches.Postfixes == null || patches.Postfixes.Find(patch => patch.PatchMethod == hookMethod.Method) == null)
|
||||
{
|
||||
GameMain.Net.harmony.Patch(methodInfo, postfix: new HarmonyMethod(hookMethod.Method));
|
||||
}
|
||||
}
|
||||
|
||||
if (_hookPostfixMethods.TryGetValue(funcAddr, out HashSet<Tuple<string, HookMethod>> methodSet))
|
||||
{
|
||||
if (identifier != "")
|
||||
{
|
||||
methodSet.RemoveWhere(tuple => tuple.Item1 == identifier);
|
||||
}
|
||||
if (hookMethod != null)
|
||||
{
|
||||
methodSet.Add(Tuple.Create(identifier, hookMethod));
|
||||
}
|
||||
}
|
||||
else if (hookMethod != null)
|
||||
{
|
||||
_hookPostfixMethods.Add(funcAddr, new HashSet<Tuple<string, HookMethod>>() { Tuple.Create(identifier, hookMethod) });
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void EnqueueFunction(NetHookMethod function, params object[] args)
|
||||
{
|
||||
queuedFunctionCalls.Enqueue(new Tuple<float, NetHookMethod, object[]>(0, function, args));
|
||||
}
|
||||
|
||||
public void EnqueueTimedFunction(float time, NetHookMethod function, params object[] args)
|
||||
{
|
||||
queuedFunctionCalls.Enqueue(new Tuple<float, NetHookMethod, object[]>(time, function, args));
|
||||
}
|
||||
|
||||
public void Add(string name, NetHookMethod hook)
|
||||
{
|
||||
if (name == null || hook == null) throw new ArgumentNullException("Name and Action cannot be null");
|
||||
|
||||
name = name.ToLower();
|
||||
|
||||
if (!hookFunctions.ContainsKey(name))
|
||||
hookFunctions.Add(name, new List<NetHookMethod>());
|
||||
|
||||
hookFunctions[name].Add(hook);
|
||||
}
|
||||
|
||||
public void Remove(string name, NetHookMethod hook)
|
||||
{
|
||||
if (name == null || hook == null) throw new ArgumentNullException("Name and Action cannot be null");
|
||||
|
||||
name = name.ToLower();
|
||||
|
||||
if (!hookFunctions.ContainsKey(name))
|
||||
return;
|
||||
|
||||
if (hookFunctions[name].Contains(hook))
|
||||
hookFunctions[name].Remove(hook);
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (queuedFunctionCalls.TryPeek(out Tuple<float, NetHookMethod, object[]> result))
|
||||
{
|
||||
if (Timing.TotalTime >= result.Item1)
|
||||
{
|
||||
result.Item2(result.Item3);
|
||||
|
||||
queuedFunctionCalls.Dequeue();
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
GameMain.Net.HandleException(ex, $"queuedFunctionCalls was {queuedFunctionCalls}");
|
||||
}
|
||||
}
|
||||
|
||||
public object Call(string name, params object[] args)
|
||||
{
|
||||
#if CLIENT
|
||||
if (GameMain.GameSession?.IsRunning == false && GameMain.IsSingleplayer)
|
||||
return null;
|
||||
#endif
|
||||
if (GameMain.Net == null) return null;
|
||||
if (name == null) return null;
|
||||
if (args == null) { args = new object[] { }; }
|
||||
|
||||
name = name.ToLower();
|
||||
|
||||
if (!hookFunctions.ContainsKey(name))
|
||||
return null;
|
||||
|
||||
object lastResult = null;
|
||||
|
||||
foreach (var hook in hookFunctions[name])
|
||||
{
|
||||
try
|
||||
{
|
||||
var result = hook(args);
|
||||
if (!(result == null))
|
||||
lastResult = result;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
StringBuilder argsSb = new StringBuilder();
|
||||
foreach (var arg in args)
|
||||
{
|
||||
argsSb.Append(arg + " ");
|
||||
}
|
||||
|
||||
GameMain.Net.HandleException(e, $"Error in Hook '{name}'->'{hook}', with args '{argsSb}'\n{Environment.StackTrace}");
|
||||
}
|
||||
}
|
||||
|
||||
return lastResult;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -12,12 +12,13 @@ using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Barotrauma
|
||||
{
|
||||
partial class NetSetup
|
||||
partial class NetSetup : IDisposable
|
||||
{
|
||||
public NetScriptLoader Loader { get; private set; }
|
||||
public Harmony harmony;
|
||||
public LuaHook hook;
|
||||
public NetSetup() => Initialize();
|
||||
public void Dispose() => Stop();
|
||||
|
||||
public void Reload()
|
||||
{
|
||||
@@ -29,44 +30,7 @@ namespace Barotrauma
|
||||
{
|
||||
hook = new LuaHook();
|
||||
Loader = new NetScriptLoader(this);
|
||||
Loader.SearchFolders();
|
||||
|
||||
//var baseType = typeof(CSharpSyntaxNode);
|
||||
//var typeDict = new Dictionary<Type, object>() { { baseType, new Dictionary<Type, object>() } };
|
||||
//var sytaxTypes = AppDomain.CurrentDomain
|
||||
// .GetAssemblies()
|
||||
// .Where(a => !(a.IsDynamic || string.IsNullOrEmpty(a.Location) || a.Location.Contains("xunit")))
|
||||
// .Select(a => a.GetTypes().Where(t => t.IsSubclassOf(baseType)))
|
||||
// .Aggregate((t1, t2) => t1.Concat(t2))
|
||||
// .ToList();
|
||||
|
||||
//var q = new Queue<(Type, Dictionary<Type, object>)>();
|
||||
//q.Enqueue((baseType, typeDict[baseType] as Dictionary<Type, object>));
|
||||
//while (q.Count > 0)
|
||||
//{
|
||||
// var entry = q.Dequeue();
|
||||
// var type = entry.Item1;
|
||||
// var dict = entry.Item2;
|
||||
|
||||
// sytaxTypes.Where(t => t.BaseType == type).ToList().ForEach(t =>
|
||||
// {
|
||||
// var newDict = new Dictionary<Type, object>();
|
||||
// dict.Add(t, newDict);
|
||||
// q.Enqueue((t, newDict));
|
||||
// });
|
||||
//}
|
||||
|
||||
//Action<int, KeyValuePair<Type, object>> rprint = null;
|
||||
//rprint = (indent, kv) =>
|
||||
//{
|
||||
// string idnt = "";
|
||||
// for (int i = 0; i < indent - 1; i++) idnt += "│ ";
|
||||
// if (indent > 0) idnt += "├─";
|
||||
// Console.WriteLine(idnt + kv.Key.Name);
|
||||
// foreach (var _kv in kv.Value as Dictionary<Type, object>)
|
||||
// rprint(indent + 1, _kv);
|
||||
//};
|
||||
//foreach (var kv in typeDict) rprint(0, kv);
|
||||
Loader.SearchFolders();
|
||||
}
|
||||
public void Execute()
|
||||
{
|
||||
@@ -83,24 +47,23 @@ namespace Barotrauma
|
||||
}
|
||||
public void Stop()
|
||||
{
|
||||
ANetMod.LoadedMods.ForEach(m => m.Dispose());
|
||||
ANetMod.LoadedMods.Clear();
|
||||
Loader.Unload();
|
||||
|
||||
harmony?.UnpatchAll();
|
||||
hook?.Call("stop", new object[] { });
|
||||
|
||||
hook = null;
|
||||
Loader = null;
|
||||
|
||||
ANetMod.LoadedMods.ForEach(m => m.Dispose());
|
||||
ANetMod.LoadedMods.Clear();
|
||||
Loader.Unload();
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
hook?.Update();
|
||||
ANetMod.LoadedMods.ForEach(m => m.Update());
|
||||
}
|
||||
|
||||
private static bool wasPublicized = false;
|
||||
|
||||
public static void PrintMessage(object message)
|
||||
{
|
||||
if (message == null) { message = "null"; }
|
||||
@@ -130,5 +93,10 @@ namespace Barotrauma
|
||||
DebugConsole.NewMessage(message.ToString(), Color.Purple);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void HandleException(Exception ex, string? info)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user