WIP particle editor, added tooltips to ParticlePrefab properties
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@@ -29,6 +29,7 @@ namespace Barotrauma
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public static EditMapScreen EditMapScreen;
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public static EditCharacterScreen EditCharacterScreen;
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public static ParticleEditorScreen ParticleEditorScreen;
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public static Lights.LightManager LightManager;
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@@ -279,13 +280,14 @@ namespace Barotrauma
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TitleScreen.LoadState = 90.0f;
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yield return CoroutineStatus.Running;
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MainMenuScreen = new MainMenuScreen(this);
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LobbyScreen = new LobbyScreen();
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MainMenuScreen = new MainMenuScreen(this);
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LobbyScreen = new LobbyScreen();
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ServerListScreen = new ServerListScreen();
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ServerListScreen = new ServerListScreen();
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EditMapScreen = new EditMapScreen();
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EditCharacterScreen = new EditCharacterScreen();
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EditMapScreen = new EditMapScreen();
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EditCharacterScreen = new EditCharacterScreen();
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ParticleEditorScreen = new ParticleEditorScreen();
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yield return CoroutineStatus.Running;
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