(8f575fa16) Fixed chatbox & crew menu being hidden if any character uses a controller
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@@ -205,6 +205,7 @@ namespace Barotrauma.Items.Components
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cam.TargetPos = focusTarget.WorldPosition;
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cam.TargetPos = focusTarget.WorldPosition;
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cam.OffsetAmount = MathHelper.Lerp(cam.OffsetAmount, (focusTarget as Item).Prefab.OffsetOnSelected, deltaTime * 10.0f);
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cam.OffsetAmount = MathHelper.Lerp(cam.OffsetAmount, (focusTarget as Item).Prefab.OffsetOnSelected, deltaTime * 10.0f);
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HideHUDs(true);
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}
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}
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HideHUDs(true);
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HideHUDs(true);
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#endif
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#endif
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@@ -274,7 +275,10 @@ namespace Barotrauma.Items.Components
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if (character.SelectedConstruction == this.item) character.SelectedConstruction = null;
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if (character.SelectedConstruction == this.item) character.SelectedConstruction = null;
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character.AnimController.Anim = AnimController.Animation.None;
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character.AnimController.Anim = AnimController.Animation.None;
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HideHUDs(false);
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if (character == Character.Controlled)
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{
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HideHUDs(false);
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}
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}
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}
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public override bool Select(Character activator)
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public override bool Select(Character activator)
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