diff --git a/Barotrauma/BarotraumaShared/Source/Items/Components/Machines/Controller.cs b/Barotrauma/BarotraumaShared/Source/Items/Components/Machines/Controller.cs index 3d3565acd..f9afc6f22 100644 --- a/Barotrauma/BarotraumaShared/Source/Items/Components/Machines/Controller.cs +++ b/Barotrauma/BarotraumaShared/Source/Items/Components/Machines/Controller.cs @@ -205,6 +205,7 @@ namespace Barotrauma.Items.Components cam.TargetPos = focusTarget.WorldPosition; cam.OffsetAmount = MathHelper.Lerp(cam.OffsetAmount, (focusTarget as Item).Prefab.OffsetOnSelected, deltaTime * 10.0f); + HideHUDs(true); } HideHUDs(true); #endif @@ -274,7 +275,10 @@ namespace Barotrauma.Items.Components if (character.SelectedConstruction == this.item) character.SelectedConstruction = null; character.AnimController.Anim = AnimController.Animation.None; - HideHUDs(false); + if (character == Character.Controlled) + { + HideHUDs(false); + } } public override bool Select(Character activator)