(628aa768f) Fix characters always being created in the default folder (#1330).
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@@ -1226,7 +1226,7 @@ namespace Barotrauma
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Cam.Position = character.WorldPosition;
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}
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private bool CreateCharacter(string name, bool isHumanoid, params object[] ragdollConfig)
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private bool CreateCharacter(string name, string mainFolder, bool isHumanoid, params object[] ragdollConfig)
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{
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var contentPackage = GameMain.Config.SelectedContentPackages.LastOrDefault();
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if (contentPackage == null)
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@@ -1245,17 +1245,16 @@ namespace Barotrauma
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#endif
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string speciesName = name;
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string mainFolder = $"Content/Characters/{speciesName}";
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// Config file
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string configFilePath = $"{mainFolder}/{speciesName}.xml";
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string configFilePath = Path.Combine(mainFolder, $"{speciesName}.xml").Replace(@"\", @"/");
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if (ContentPackage.GetFilesOfType(GameMain.SelectedPackages, ContentType.Character).None(path => path.Contains(speciesName)))
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{
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// Create the config file
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XElement mainElement = new XElement("Character",
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new XAttribute("name", speciesName),
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new XAttribute("humanoid", isHumanoid),
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new XElement("ragdolls"),
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new XElement("animations"),
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new XElement("ragdolls", new XAttribute("folder", Path.Combine(mainFolder, $"Ragdolls/").Replace(@"\", @"/"))),
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new XElement("animations", new XAttribute("folder", Path.Combine(mainFolder, $"Animations/").Replace(@"\", @"/"))),
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new XElement("health"),
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new XElement("ai"));
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XDocument doc = new XDocument(mainElement);
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@@ -1270,13 +1269,13 @@ namespace Barotrauma
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DebugConsole.NewMessage(GetCharacterEditorTranslation("ContentPackageSaved").Replace("[path]", contentPackage.Path));
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}
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// Ragdoll
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string ragdollFolder = RagdollParams.GetDefaultFolder(speciesName);
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string ragdollFolder = RagdollParams.GetFolder(speciesName);
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string ragdollPath = RagdollParams.GetDefaultFile(speciesName);
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RagdollParams ragdollParams = isHumanoid
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? RagdollParams.CreateDefault<HumanRagdollParams>(ragdollPath, speciesName, ragdollConfig)
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: RagdollParams.CreateDefault<FishRagdollParams>(ragdollPath, speciesName, ragdollConfig) as RagdollParams;
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// Animations
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string animFolder = AnimationParams.GetDefaultFolder(speciesName);
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string animFolder = AnimationParams.GetFolder(speciesName);
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foreach (AnimationType animType in Enum.GetValues(typeof(AnimationType)))
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{
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if (animType != AnimationType.NotDefined)
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@@ -4663,7 +4662,7 @@ namespace Barotrauma
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LimbXElements.Values,
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JointXElements
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};
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if (CharacterEditorScreen.instance.CreateCharacter(Name, IsHumanoid, ragdollParams))
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if (CharacterEditorScreen.instance.CreateCharacter(Name, Path.GetDirectoryName(XMLPath), IsHumanoid, ragdollParams))
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{
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GUI.AddMessage(GetCharacterEditorTranslation("CharacterCreated").Replace("[name]", Name), Color.Green, font: GUI.Font);
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}
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@@ -99,7 +99,7 @@ namespace Barotrauma
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public static string GetDefaultFolder(string speciesName) => $"Content/Characters/{speciesName.CapitaliseFirstInvariant()}/Animations/";
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public static string GetDefaultFile(string speciesName, AnimationType animType) => $"{GetFolder(speciesName)}{GetDefaultFileName(speciesName, animType)}.xml";
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protected static string GetFolder(string speciesName)
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public static string GetFolder(string speciesName)
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{
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var folder = XMLExtensions.TryLoadXml(Character.GetConfigFile(speciesName))?.Root?.Element("animations")?.GetAttributeString("folder", string.Empty);
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if (string.IsNullOrEmpty(folder) || folder.ToLowerInvariant() == "default")
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@@ -79,7 +79,7 @@ namespace Barotrauma
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new XAttribute("sourcerect", $"0, 0, 1, 1")))
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};
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protected static string GetFolder(string speciesName)
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public static string GetFolder(string speciesName)
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{
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var folder = XMLExtensions.TryLoadXml(Character.GetConfigFile(speciesName))?.Root?.Element("ragdolls")?.GetAttributeString("folder", string.Empty);
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if (string.IsNullOrEmpty(folder) || folder.ToLowerInvariant() == "default")
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