delete WorkshopInstaller, no longer needed
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@@ -1,24 +0,0 @@
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using System;
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using System.IO;
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using System.IO.Compression;
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namespace WorkshopInstaller
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{
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class Program
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{
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static void Main(string[] args)
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{
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if (File.Exists("Barotrauma.exe"))
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{
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Directory.SetCurrentDirectory("Mods/LuaForBarotrauma/");
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}
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ZipFile.ExtractToDirectory("blacklist_files.zip", ".");
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File.Move("DedicatedServer.exe", "WorkshopInstaller.exe");
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File.Move("DedicatedServer.exe.original", "DedicatedServer.exe");
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File.Create("DedicatedServer.exe.original");
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}
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}
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}
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@@ -1,10 +0,0 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<PreserveCompilationContext>false</PreserveCompilationContext>
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<MvcRazorCompileOnPublish>false</MvcRazorCompileOnPublish>
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</PropertyGroup>
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</Project>
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@@ -1,25 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.31129.286
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WorkshopInstaller", "WorkshopInstaller.csproj", "{B72BA20A-E0E9-4B41-BD12-67AC62D549AE}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{B72BA20A-E0E9-4B41-BD12-67AC62D549AE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{B72BA20A-E0E9-4B41-BD12-67AC62D549AE}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{B72BA20A-E0E9-4B41-BD12-67AC62D549AE}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{B72BA20A-E0E9-4B41-BD12-67AC62D549AE}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {07CADD5B-22A1-40E4-97C5-63C715CD535A}
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EndGlobalSection
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EndGlobal
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