add static MapEntityPrefab

This commit is contained in:
Evil Factory
2022-07-02 10:52:36 -03:00
parent a6f7a4aff8
commit dc32ee6f08
@@ -57,6 +57,7 @@ defaultLib["CharacterInfo"] = CreateStatic("Barotrauma.CharacterInfo", true)
defaultLib["CharacterInfoPrefab"] = CreateStatic("Barotrauma.CharacterInfoPrefab")
defaultLib["Item"] = CreateStatic("Barotrauma.Item", true)
AddCallMetaTable(defaultLib["Item"].ChangePropertyEventData)
defaultLib["MapEntityPrefab"] = CreateStatic("Barotrauma.MapEntityPrefab")
defaultLib["ItemPrefab"] = CreateStatic("Barotrauma.ItemPrefab", true)
defaultLib["TalentTree"] = CreateStatic("Barotrauma.TalentTree", true)
defaultLib["TalentPrefab"] = CreateStatic("Barotrauma.TalentPrefab", true)