fixes
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@@ -52,6 +52,11 @@ namespace Barotrauma
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character.TeamID = (CharacterTeamType)team;
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}
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public static void SetClientTeam(Client character, int team)
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{
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character.TeamID = (CharacterTeamType)team;
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}
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public static void Kick(Client client, string reason = "")
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{
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GameMain.Server.KickClient(client.Connection, reason);
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@@ -2643,7 +2643,8 @@ namespace Barotrauma
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}
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logPropertyChangeCoroutine = CoroutineManager.InvokeAfter(() =>
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{
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GameServer.Log($"{sender.Character.Name} set the value \"{property.Name}\" of the item \"{Name}\" to \"{logValue}\".", ServerLog.MessageType.ItemInteraction);
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if(sender.Character != null)
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GameServer.Log($"{sender.Character.Name} set the value \"{property.Name}\" of the item \"{Name}\" to \"{logValue}\".", ServerLog.MessageType.ItemInteraction);
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}, delay: 1.0f);
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}
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#endif
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