working host game begin and host game exit

This commit is contained in:
Oiltanker
2022-04-13 01:52:45 +03:00
parent 5d06df437e
commit 891efb4c4f
3 changed files with 4 additions and 20 deletions
@@ -489,6 +489,8 @@ namespace Barotrauma
csHookPostfixMethods.Clear();
queuedFunctionCalls.Clear();
GameMain.LuaCs.harmony?.UnpatchAll();
}
@@ -271,12 +271,12 @@ namespace Barotrauma
public void Stop()
{
ACsMod.LoadedMods.ForEach(m => m.Dispose());
foreach (var mod in ACsMod.LoadedMods.ToArray()) mod.Dispose();
ACsMod.LoadedMods.Clear();
HookBase?.Call("stop");
game?.Stop();
harmony?.UnpatchAll();
//harmony?.UnpatchAll();
//HookBase = new LuaCsHook();
HookBase.Clear();