working host game begin and host game exit
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@@ -489,6 +489,8 @@ namespace Barotrauma
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csHookPostfixMethods.Clear();
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queuedFunctionCalls.Clear();
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GameMain.LuaCs.harmony?.UnpatchAll();
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}
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@@ -271,12 +271,12 @@ namespace Barotrauma
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public void Stop()
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{
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ACsMod.LoadedMods.ForEach(m => m.Dispose());
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foreach (var mod in ACsMod.LoadedMods.ToArray()) mod.Dispose();
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ACsMod.LoadedMods.Clear();
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HookBase?.Call("stop");
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game?.Stop();
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harmony?.UnpatchAll();
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//harmony?.UnpatchAll();
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//HookBase = new LuaCsHook();
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HookBase.Clear();
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