working host game begin and host game exit
This commit is contained in:
@@ -12,24 +12,6 @@ namespace Barotrauma
|
||||
{
|
||||
public CsHook(LuaCsHook hook) : base(hook) { }
|
||||
|
||||
//public enum class HookMethodTypeProxy
|
||||
//{
|
||||
// Before = Barotrauma.HookMethodType.Before;
|
||||
// After = Barotrauma.HookMethodType.After;
|
||||
|
||||
// public Barotrauma.HookMethodType type;
|
||||
|
||||
// public HookMethodTypeProxy(int i) => type = (Barotrauma.HookMethodType)i;
|
||||
// public HookMethodTypeProxy(Barotrauma.HookMethodType t) => type = t;
|
||||
|
||||
// public static implicit operator Barotrauma.HookMethodType(HookMethodTypeProxy t) => t.type;
|
||||
// public static implicit operator int(HookMethodTypeProxy t) => (int)t.type;
|
||||
|
||||
// public static implicit operator HookMethodTypeProxy(Barotrauma.HookMethodType t) => new HookMethodTypeProxy(t);
|
||||
// public static implicit operator HookMethodTypeProxy(int i) => new HookMethodTypeProxy(i);
|
||||
//}
|
||||
//public readonly HookMethodTypeProxy HookMethodType = new HookMethodTypeProxy(Barotrauma.HookMethodType.Before);
|
||||
|
||||
public void HookMethod(string identifier, MethodInfo method, CsPatchDelegate hook, HookMethodType hookType = HookMethodType.Before, ACsMod owner = null) =>
|
||||
_hook.HookCsMethod(identifier, method, hook, hookType, owner);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user