(cdf0b7200) Changelog update

This commit is contained in:
Joonas Rikkonen
2019-06-10 17:54:08 +03:00
parent e317a28b3d
commit 88c9bd8ad2
+16 -1
View File
@@ -10,13 +10,19 @@ Additions and changes:
- Added a close button to the debug console and a text that explains it can be opened/closed by pressing F3. - Added a close button to the debug console and a text that explains it can be opened/closed by pressing F3.
- Electrical components are attached to walls with the left mouse button instead of E. - Electrical components are attached to walls with the left mouse button instead of E.
- Flares are activated with the left mouse button instead of E. - Flares are activated with the left mouse button instead of E.
- Nerfed plasma cutters. - Nerfed plasma cutters and welding tools.
- Made coilgun ammunition boxes deconstructable. - Made coilgun ammunition boxes deconstructable.
- Removed minimum job count requirement from Captain, Engineer & Mechanic (i.e. it's not possible to play
other jobs even when there's 3 or less players on the server).
- Increased default respawn transport time to 5 minutes, decreased respawn interval to 3 minutes.
- Allow muting players mid-round through the info menu.
- Allow to edit the door opening/closing speeds and increase the defaults. - Allow to edit the door opening/closing speeds and increase the defaults.
- Reduce the follow-up distance and require the bot to be in the same room than the player before stopping, - Reduce the follow-up distance and require the bot to be in the same room than the player before stopping,
so that bots with a follow order don't stay on the doorways when the player is trying to enter the airlocks. so that bots with a follow order don't stay on the doorways when the player is trying to enter the airlocks.
- Stop "breathing" deformations when the character is dead. - Stop "breathing" deformations when the character is dead.
- Disable obstructed paths when the submarine docks to another submarine/outpost. - Disable obstructed paths when the submarine docks to another submarine/outpost.
- The location of save files can be changed in config_player.xml using the attributes "overridesavefolder"
and "overridemultiplayersavefolder".
Bugfixes: Bugfixes:
- Fixed crashing during startup due to faulty OpenAL installations. - Fixed crashing during startup due to faulty OpenAL installations.
@@ -28,8 +34,13 @@ excessive desync" error message.
- Fixed items not being repaired after purchasing repairs in the campaign. - Fixed items not being repaired after purchasing repairs in the campaign.
- Removed outdated Launch_BarotraumaServer script from the Linux version (does not work anymore, the - Removed outdated Launch_BarotraumaServer script from the Linux version (does not work anymore, the
dedicated server should be launched by running the file called "DedicatedServer"). dedicated server should be launched by running the file called "DedicatedServer").
- Fixed server owners not being able to join their own server if whitelist is enabled and the owner is not
on the whitelist.
- Fixed inability to ban clients by their Steam ID using the console.
- Fixed all servers showing up as "Round has not started" in the server list.
- Fixed server ignoring the max players value set in the "host server" menu and using the setting - Fixed server ignoring the max players value set in the "host server" menu and using the setting
configured in "serversettings.xml" instead. configured in "serversettings.xml" instead.
- Fixed spectators not hearing the living players' voice chat.
- VOIP improvements (less crackling and pops). - VOIP improvements (less crackling and pops).
- Increased oxygen output in vanilla submarines to prevent characters from suffocating when playing with - Increased oxygen output in vanilla submarines to prevent characters from suffocating when playing with
an oversized crew. an oversized crew.
@@ -37,6 +48,8 @@ an oversized crew.
- Waypoint fixes in vanilla subs. - Waypoint fixes in vanilla subs.
- Disallow shooting and attacking when the cursor is over a UI element (to prevent, for example, - Disallow shooting and attacking when the cursor is over a UI element (to prevent, for example,
accidentally firing a gun when dismissing a message box). accidentally firing a gun when dismissing a message box).
- Fixed "file not found" errors on Linux when attempting to enable a mod that defines file paths
using a backslash instead of a slash.
- Fixed monsters ignoring decoys. - Fixed monsters ignoring decoys.
- Fixed store menu switching back to the equipment category every time something is bought/sold in - Fixed store menu switching back to the equipment category every time something is bought/sold in
the multiplayer campaign. the multiplayer campaign.
@@ -53,8 +66,10 @@ in the leftmost inventory slot.
- Prevent welding doors shut during the tutorials (as the player doesn't have access to any tools to - Prevent welding doors shut during the tutorials (as the player doesn't have access to any tools to
reopen the door). reopen the door).
- Fixed AI pathfinding when the path is from a submarine to another submarine. - Fixed AI pathfinding when the path is from a submarine to another submarine.
- Fixed crashing when AI crew tries to find a path out of the ruins.
- Fixed Watchmen looking at the wrong direction. - Fixed Watchmen looking at the wrong direction.
- Fixed crashing due to an invalid display resolution. - Fixed crashing due to an invalid display resolution.
- Fixed alien item assemblies not being hidden from the sub editor.
--------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------
v0.9.0.4 v0.9.0.4