allow use of any http method
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@@ -156,13 +156,13 @@ namespace Barotrauma
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}
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#endif
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public void HttpPost(string url, LuaCsAction callback, string data, string contentType = "application/json")
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public void HttpRequest(string url, LuaCsAction callback, string data, string method = "POST", string contentType = "application/json")
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{
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try
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{
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var httpWebRequest = (HttpWebRequest)WebRequest.Create(url);
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httpWebRequest.ContentType = contentType;
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httpWebRequest.Method = "POST";
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httpWebRequest.Method = method;
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using (var streamWriter = new StreamWriter(httpWebRequest.GetRequestStream()))
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streamWriter.Write(data);
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@@ -191,33 +191,15 @@ namespace Barotrauma
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}
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}
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public void HttpGet(string url, LuaCsAction callback)
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{
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try
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{
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var httpWebRequest = (HttpWebRequest)WebRequest.Create(url);
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public void HttpPost(string url, LuaCsAction callback, string data, string contentType = "application/json")
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{
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HttpRequest(url, callback, data, "POST", contentType);
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}
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httpWebRequest.BeginGetResponse(new AsyncCallback((IAsyncResult result) =>
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{
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try
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{
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var httpResponse = httpWebRequest.EndGetResponse(result);
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using (var streamReader = new StreamReader(httpResponse.GetResponseStream()))
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{
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string responseResult = streamReader.ReadToEnd();
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GameMain.LuaCs.Timer.Wait((object[] par) => { callback(responseResult); }, 0);
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}
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}
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catch (Exception e)
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{
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GameMain.LuaCs.Timer.Wait((object[] par) => { callback(e.Message); }, 0);
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}
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}), null);
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}
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catch (Exception e)
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{
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GameMain.LuaCs.Timer.Wait((object[] par) => { callback(e.Message); }, 0);
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}
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public void HttpGet(string url, LuaCsAction callback, string data, string contentType = "application/json")
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{
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HttpRequest(url, callback, data, "GET", contentType);
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}
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public static async void HandleIncomingConnections(System.Net.HttpListener listener, LuaCsAction onRequestReceived)
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